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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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835 B · 38 lines
C
at master
123456789101112131415161718192021222324252627282930313233343536373839#pragma once
#include "Packet.h"
class LevelSoundPacket : public Packet, public enable_shared_from_this<LevelSoundPacket>{public: static const float PITCH_ACCURACY; static const float LOCATION_ACCURACY;
private: int sound; int x; int y; int z; float volume; //int pitch; float pitch;
public: LevelSoundPacket(); LevelSoundPacket(int iSound, double x, double y, double z, float volume, float pitch);
virtual void read(DataInputStream *dis); virtual void write(DataOutputStream *dos); virtual int getSound(); double getX(); double getY(); double getZ(); float getVolume(); float getPitch(); virtual void handle(PacketListener *listener); virtual int getEstimatedSize();
public: static shared_ptr<Packet> create() { return shared_ptr<Packet>(new LevelSoundPacket()); } virtual int getId() { return 62; }};