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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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794 B · 52 lines
C++
at master
12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152#include "stdafx.h"#include <iostream>#include "InputOutputStream.h"#include "PacketListener.h"#include "KeepAlivePacket.h"
KeepAlivePacket::KeepAlivePacket(){ id = 0;}
KeepAlivePacket::KeepAlivePacket(int id){ this->id = id;}
void KeepAlivePacket::handle(PacketListener *listener){ listener->handleKeepAlive(shared_from_this());}
void KeepAlivePacket::read(DataInputStream *dis) //throws IOException { id = dis->readInt();}
void KeepAlivePacket::write(DataOutputStream *dos) //throws IOException{ dos->writeInt(id);}
int KeepAlivePacket::getEstimatedSize() { return 4;}
bool KeepAlivePacket::canBeInvalidated(){ return true;}
bool KeepAlivePacket::isInvalidatedBy(shared_ptr<Packet> packet){ return true;}
bool KeepAlivePacket::isAync(){ return true;}