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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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6.0 kB · 211 lines
C++
at master
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211#include "stdafx.h"#include "net.minecraft.h"#include "net.minecraft.world.entity.item.h"#include "net.minecraft.world.item.h"#include "net.minecraft.world.inventory.h"#include "net.minecraft.world.level.h"#include "net.minecraft.world.level.tile.entity.h"#include "net.minecraft.world.h"#include "HopperTile.h"
const wstring HopperTile::TEXTURE_OUTSIDE = L"hopper_outside";const wstring HopperTile::TEXTURE_INSIDE = L"hopper_inside";
HopperTile::HopperTile(int id) : BaseEntityTile(id, Material::metal, isSolidRender() ){ setShape(0, 0, 0, 1, 1, 1);}
void HopperTile::updateShape(LevelSource *level, int x, int y, int z, int forceData , shared_ptr<TileEntity> forceEntity){ setShape(0, 0, 0, 1, 1, 1);}
void HopperTile::addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source){ setShape(0, 0, 0, 1, 10.0f / 16.0f, 1); BaseEntityTile::addAABBs(level, x, y, z, box, boxes, source); float thickness = 2.0f / 16.0f; setShape(0, 0, 0, thickness, 1, 1); BaseEntityTile::addAABBs(level, x, y, z, box, boxes, source); setShape(0, 0, 0, 1, 1, thickness); BaseEntityTile::addAABBs(level, x, y, z, box, boxes, source); setShape(1 - thickness, 0, 0, 1, 1, 1); BaseEntityTile::addAABBs(level, x, y, z, box, boxes, source); setShape(0, 0, 1 - thickness, 1, 1, 1); BaseEntityTile::addAABBs(level, x, y, z, box, boxes, source);
setShape(0, 0, 0, 1, 1, 1);}
int HopperTile::getPlacedOnFaceDataValue(Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue){ int attached = Facing::OPPOSITE_FACING[face]; if (attached == Facing::UP) attached = Facing::DOWN; return attached;}
shared_ptr<TileEntity> HopperTile::newTileEntity(Level *level){ return shared_ptr<HopperTileEntity>( new HopperTileEntity() );}
void HopperTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance){ BaseEntityTile::setPlacedBy(level, x, y, z, by, itemInstance);
if (itemInstance->hasCustomHoverName()) { shared_ptr<HopperTileEntity> hopper = getHopper(level, x, y, z); hopper->setCustomName(itemInstance->getHoverName()); }}
void HopperTile::onPlace(Level *level, int x, int y, int z){ BaseEntityTile::onPlace(level, x, y, z); checkPoweredState(level, x, y, z);}
bool HopperTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly){ if (level->isClientSide) { return true; } shared_ptr<HopperTileEntity> hopper = getHopper(level, x, y, z); if (hopper != NULL) player->openHopper(hopper); return true;}
void HopperTile::neighborChanged(Level *level, int x, int y, int z, int type){ checkPoweredState(level, x, y, z);}
void HopperTile::checkPoweredState(Level *level, int x, int y, int z){ int data = level->getData(x, y, z); int attachedFace = getAttachedFace(data); bool shouldBeOn = !level->hasNeighborSignal(x, y, z); bool isOn = isTurnedOn(data);
if (shouldBeOn != isOn) { level->setData(x, y, z, attachedFace | (shouldBeOn ? 0 : MASK_TOGGLE), UPDATE_NONE); }}
void HopperTile::onRemove(Level *level, int x, int y, int z, int id, int data){ shared_ptr<Container> container = dynamic_pointer_cast<HopperTileEntity>( level->getTileEntity(x, y, z) ); if (container != NULL) { for (int i = 0; i < container->getContainerSize(); i++) { shared_ptr<ItemInstance> item = container->getItem(i); if (item != NULL) { float xo = random.nextFloat() * 0.8f + 0.1f; float yo = random.nextFloat() * 0.8f + 0.1f; float zo = random.nextFloat() * 0.8f + 0.1f;
while (item->count > 0) { int count = random.nextInt(21) + 10; if (count > item->count) count = item->count; item->count -= count;
shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()))));
if (item->hasTag()) { itemEntity->getItem()->setTag((CompoundTag *) item->getTag()->copy()); }
float pow = 0.05f; itemEntity->xd = (float) random.nextGaussian() * pow; itemEntity->yd = (float) random.nextGaussian() * pow + 0.2f; itemEntity->zd = (float) random.nextGaussian() * pow; level->addEntity(itemEntity); } } } level->updateNeighbourForOutputSignal(x, y, z, id); }
BaseEntityTile::onRemove(level, x, y, z, id, data);}
int HopperTile::getRenderShape(){ return SHAPE_HOPPER;}
bool HopperTile::isCubeShaped(){ return false;}
bool HopperTile::isSolidRender(bool isServerLevel /*= false*/){ return false;}
bool HopperTile::shouldRenderFace(LevelSource *level, int x, int y, int z, int face){ return true;}
Icon *HopperTile::getTexture(int face, int data){ if (face == Facing::UP) { return hopperTopIcon; } return hopperIcon;}
int HopperTile::getAttachedFace(int data){ return data & MASK_ATTACHED;}
bool HopperTile::isTurnedOn(int data){ return (data & MASK_TOGGLE) != MASK_TOGGLE;}
bool HopperTile::hasAnalogOutputSignal(){ return true;}
int HopperTile::getAnalogOutputSignal(Level *level, int x, int y, int z, int dir){ return AbstractContainerMenu::getRedstoneSignalFromContainer(getHopper(level, x, y, z));}
void HopperTile::registerIcons(IconRegister *iconRegister){ hopperIcon = iconRegister->registerIcon(TEXTURE_OUTSIDE); hopperTopIcon = iconRegister->registerIcon(L"hopper_top"); hopperInnerIcon = iconRegister->registerIcon(TEXTURE_INSIDE);}
Icon *HopperTile::getTexture(const wstring &name){ if (name.compare(TEXTURE_OUTSIDE) == 0) return Tile::hopper->hopperIcon; if (name.compare(TEXTURE_INSIDE) == 0) return Tile::hopper->hopperInnerIcon; return NULL;}
wstring HopperTile::getTileItemIconName(){ return L"hopper";}
shared_ptr<HopperTileEntity> HopperTile::getHopper(LevelSource *level, int x, int y, int z){ return dynamic_pointer_cast<HopperTileEntity>( level->getTileEntity(x, y, z) );}