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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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642 B · 33 lines
C++
at master
123456789101112131415161718192021222324252627282930313233#include "stdafx.h"
#include "net.minecraft.world.entity.h"#include "HitResult.h"
HitResult::HitResult(int x, int y, int z, int f, Vec3 *pos){ type = TILE; this->x = x; this->y = y; this->z = z; this->f = f; this->pos = Vec3::newTemp(pos->x, pos->y, pos->z);
this->entity = nullptr;}
HitResult::HitResult(shared_ptr<Entity> entity){ type = ENTITY; this->entity = entity; pos = Vec3::newTemp(entity->x, entity->y, entity->z);
x = y = z = f = 0;}
double HitResult::distanceTo(shared_ptr<Entity> e){ double xd = pos->x - e->x; double yd = pos->y - e->y; double zd = pos->z - e->z; return xd * xd + yd * yd + zd * zd;}