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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1.0 kB · 78 lines
C++
at master
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#include "FlatLayerInfo.h"
void FlatLayerInfo::_init(int height, int id){ this->height = height; this->id = id; data = 0; start = 0;}
FlatLayerInfo::FlatLayerInfo(int height, int id){ _init(height, id);}
FlatLayerInfo::FlatLayerInfo(int height, int id, int data){ _init(height, id); this->data = data;}
int FlatLayerInfo::getHeight(){ return height;}
void FlatLayerInfo::setHeight(int height){ this->height = height;}
int FlatLayerInfo::getId(){ return id;}
void FlatLayerInfo::setId(int id){ this->id = id;}
int FlatLayerInfo::getData(){ return data;}
void FlatLayerInfo::setData(int data){ this->data = data;}
int FlatLayerInfo::getStart(){ return start;}
void FlatLayerInfo::setStart(int start){ this->start = start;}
wstring FlatLayerInfo::toString(){ wstring result = _toString<int>(id);
if (height > 1) { result = _toString<int>(height) + L"x" + result; } if (data > 0) { result += L":" + _toString<int>(data); }
return result;}