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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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4.3 kB · 153 lines
C++
at master
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154#include "stdafx.h"#include "File.h"#include "FileOutputStream.h"
//Creates a file output stream to write to the file represented by the specified File object. A new FileDescriptor object is//created to represent this file connection.//First, if there is a security manager, its checkWrite method is called with the path represented by the file argument as its argument.////If the file exists but is a directory rather than a regular file, does not exist but cannot be created, or cannot be opened//for any other reason then a FileNotFoundException is thrown.////Parameters://file - the file to be opened for writing.FileOutputStream::FileOutputStream(const File &file) : m_fileHandle( INVALID_HANDLE_VALUE ){ if( file.exists() && file.isDirectory()) { // TODO 4J Stu - FileNotFoundException return; }
#ifdef _DURANGO m_fileHandle = CreateFile( file.getPath().c_str() , // file name GENERIC_WRITE, // access mode 0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but... NULL, // Unused OPEN_ALWAYS , // how to create FILE_ATTRIBUTE_NORMAL , // file attributes NULL // Unsupported );#else m_fileHandle = CreateFile( wstringtofilename(file.getPath()) , // file name GENERIC_WRITE, // access mode 0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but... NULL, // Unused OPEN_ALWAYS , // how to create FILE_ATTRIBUTE_NORMAL , // file attributes NULL // Unsupported );#endif
if( m_fileHandle == INVALID_HANDLE_VALUE ) { DWORD error = GetLastError(); // TODO 4J Stu - Any form of error/exception handling }}
FileOutputStream::~FileOutputStream(){ if( m_fileHandle != INVALID_HANDLE_VALUE ) CloseHandle( m_fileHandle );}
//Writes the specified byte to this file output stream. Implements the write method of OutputStream.//Parameters://b - the byte to be written.void FileOutputStream::write(unsigned int b){ DWORD numberOfBytesWritten;
byte value = (byte) b;
BOOL result = WriteFile( m_fileHandle, // handle to file &value, // data buffer 1, // number of bytes to write &numberOfBytesWritten, // number of bytes written NULL // overlapped buffer );
if( result == 0 ) { // TODO 4J Stu - Some kind of error handling } else if( numberOfBytesWritten == 0 ) { // File pointer is past the end of the file }}
//Writes b.length bytes from the specified byte array to this file output stream.//Parameters://b - the data.void FileOutputStream::write(byteArray b){ DWORD numberOfBytesWritten;
BOOL result = WriteFile( m_fileHandle, // handle to file &b.data, // data buffer b.length, // number of bytes to write &numberOfBytesWritten, // number of bytes written NULL // overlapped buffer );
if( result == 0 ) { // TODO 4J Stu - Some kind of error handling } else if( numberOfBytesWritten == 0 || numberOfBytesWritten != b.length ) { // File pointer is past the end of the file }}
//Writes len bytes from the specified byte array starting at offset off to this file output stream.//Parameters://b - the data.//off - the start offset in the data.//len - the number of bytes to write.void FileOutputStream::write(byteArray b, unsigned int offset, unsigned int length){ // 4J Stu - We don't want to write any more than the array buffer holds assert( length <= ( b.length - offset ) );
DWORD numberOfBytesWritten;
BOOL result = WriteFile( m_fileHandle, // handle to file &b[offset], // data buffer length, // number of bytes to write &numberOfBytesWritten, // number of bytes written NULL // overlapped buffer );
if( result == 0 ) { // TODO 4J Stu - Some kind of error handling } else if( numberOfBytesWritten == 0 || numberOfBytesWritten != length ) { // File pointer is past the end of the file }}////Closes this file output stream and releases any system resources associated with this stream.//This file output stream may no longer be used for writing bytes.//If this stream has an associated channel then the channel is closed as well.void FileOutputStream::close(){ BOOL result = CloseHandle( m_fileHandle );
if( result == 0 ) { // TODO 4J Stu - Some kind of error handling }
// Stop the dtor from trying to close it again m_fileHandle = INVALID_HANDLE_VALUE;}