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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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953 B · 32 lines
C++
at master
1234567891011121314151617181920212223242526272829303132#include "stdafx.h"#include "net.minecraft.world.level.h"#include "net.minecraft.world.entity.projectile.h"#include "net.minecraft.world.entity.player.h"#include "net.minecraft.world.item.h"#include "SoundTypes.h"#include "ExperienceItem.h"
ExperienceItem::ExperienceItem(int id) : Item(id){}
bool ExperienceItem::isFoil(shared_ptr<ItemInstance> itemInstance){ return true;}
bool ExperienceItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player){ return true;}
shared_ptr<ItemInstance> ExperienceItem::use(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player){ if (!player->abilities.instabuild) { itemInstance->count--; } level->playEntitySound(player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f)); if (!level->isClientSide) level->addEntity( shared_ptr<ThrownExpBottle>( new ThrownExpBottle(level, player) )); return itemInstance;}