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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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253 B · 9 lines
C++
at master
123456789#include "stdafx.h"#include "Enemy.h"
EntitySelector *Enemy::ENEMY_SELECTOR = new Enemy::EnemyEntitySelector();
bool Enemy::EnemyEntitySelector::matches(shared_ptr<Entity> entity) const{ return (entity != NULL) && entity->instanceof(eTYPE_ENEMY);}