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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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320 B · 15 lines
C
at master
123456789101112131415#pragma once
#include "DispenserTileEntity.h"
class DropperTileEntity : public DispenserTileEntity{public: eINSTANCEOF GetType() { return eTYPE_DROPPERTILEENTITY; } static TileEntity *create() { return new DropperTileEntity(); } // 4J Added virtual shared_ptr<TileEntity> clone();
public: wstring getName();};