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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1.1 kB · 69 lines
C++
at master
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869#include "stdafx.h"
#include "DoorInfo.h"
DoorInfo::DoorInfo(int x, int y, int z, int insideDx, int insideDy, int timeStamp) : x(x), y(y), z(z), insideDx(insideDx), insideDz(insideDy){ removed = false; bookings = 0;
this->timeStamp = timeStamp;}
int DoorInfo::distanceTo(int x2, int y2, int z2){ return (int) sqrt((float)distanceToSqr(x2, y2, z2));}
int DoorInfo::distanceToSqr(int x2, int y2, int z2){ int dx = x2 - x; int dy = y2 - y; int dz = z2 - z; return dx * dx + dy * dy + dz * dz;}
int DoorInfo::distanceToInsideSqr(int x2, int y2, int z2){ int dx = x2 - x - insideDx; int dy = y2 - y; int dz = z2 - z - insideDz; return dx * dx + dy * dy + dz * dz;}
int DoorInfo::getIndoorX(){ return x + insideDx;}
int DoorInfo::getIndoorY(){ return y;}
int DoorInfo::getIndoorZ(){ return z + insideDz;}
bool DoorInfo::isInsideSide(int testX, int testZ){ int vdx = testX - x; int vdz = testZ - z; return vdx * insideDx + vdz * insideDz >= 0;}
void DoorInfo::resetBookingCount(){ bookings = 0;}
void DoorInfo::incBookingCount(){ ++bookings;}
int DoorInfo::getBookingsCount(){ return bookings;}