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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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3.6 kB · 130 lines
C++
at master
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131#include "stdafx.h"#include "File.h"#include "ConsoleSaveFileOutputStream.h"
#include "ConsoleSaveFile.h"
//Creates a file output stream to write to the file represented by the specified File object. A new FileDescriptor object is//created to represent this file connection.//First, if there is a security manager, its checkWrite method is called with the path represented by the file argument as its argument.////If the file exists but is a directory rather than a regular file, does not exist but cannot be created, or cannot be opened//for any other reason then a FileNotFoundException is thrown.////Parameters://file - the file to be opened for writing.ConsoleSaveFileOutputStream::ConsoleSaveFileOutputStream(ConsoleSaveFile *saveFile, const ConsoleSavePath &file){ m_saveFile = saveFile;
m_file = m_saveFile->createFile(file);
m_saveFile->setFilePointer( m_file, 0, NULL, FILE_BEGIN );}
ConsoleSaveFileOutputStream::ConsoleSaveFileOutputStream(ConsoleSaveFile *saveFile, FileEntry *file){ m_saveFile = saveFile;
m_file = file;
m_saveFile->setFilePointer( m_file, 0, NULL, FILE_BEGIN );}
//Writes the specified byte to this file output stream. Implements the write method of OutputStream.//Parameters://b - the byte to be written.void ConsoleSaveFileOutputStream::write(unsigned int b){ DWORD numberOfBytesWritten;
byte value = (byte) b;
BOOL result = m_saveFile->writeFile( m_file, &value, // data buffer 1, // number of bytes to write &numberOfBytesWritten // number of bytes written );
if( result == 0 ) { // TODO 4J Stu - Some kind of error handling } else if( numberOfBytesWritten == 0 ) { // File pointer is past the end of the file }}
//Writes b.length bytes from the specified byte array to this file output stream.//Parameters://b - the data.void ConsoleSaveFileOutputStream::write(byteArray b){ DWORD numberOfBytesWritten;
BOOL result = m_saveFile->writeFile( m_file, &b.data, // data buffer b.length, // number of bytes to write &numberOfBytesWritten // number of bytes written );
if( result == 0 ) { // TODO 4J Stu - Some kind of error handling } else if( numberOfBytesWritten == 0 || numberOfBytesWritten != b.length ) { // File pointer is past the end of the file }}
//Writes len bytes from the specified byte array starting at offset off to this file output stream.//Parameters://b - the data.//off - the start offset in the data.//len - the number of bytes to write.void ConsoleSaveFileOutputStream::write(byteArray b, unsigned int offset, unsigned int length){ // 4J Stu - We don't want to write any more than the array buffer holds assert( length <= ( b.length - offset ) );
DWORD numberOfBytesWritten;
BOOL result = m_saveFile->writeFile( m_file, &b[offset], // data buffer length, // number of bytes to write &numberOfBytesWritten // number of bytes written );
if( result == 0 ) { // TODO 4J Stu - Some kind of error handling } else if( numberOfBytesWritten == 0 || numberOfBytesWritten != length ) { // File pointer is past the end of the file }}////Closes this file output stream and releases any system resources associated with this stream.//This file output stream may no longer be used for writing bytes.//If this stream has an associated channel then the channel is closed as well.void ConsoleSaveFileOutputStream::close(){ if( m_saveFile != NULL ) { BOOL result = m_saveFile->closeHandle( m_file );
if( result == 0 ) { // TODO 4J Stu - Some kind of error handling }
// Stop the dtor from trying to close it again m_saveFile = NULL; }}