Something went wrong. Try again.
the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
Something went wrong. Try again.
876 B · 22 lines
C
at master
12345678910111213141516171819202122#pragma once
#include "BaseEntityTile.h"
class CommandBlock : public BaseEntityTile{private: static const int TRIGGER_BIT = 1;
public: CommandBlock(int id);
virtual shared_ptr<TileEntity> newTileEntity(Level *level); virtual void neighborChanged(Level *level, int x, int y, int z, int type); virtual void tick(Level *level, int x, int y, int z, Random *random); virtual int getTickDelay(Level *level); virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); virtual bool hasAnalogOutputSignal(); virtual int getAnalogOutputSignal(Level *level, int x, int y, int z, int dir); virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance); virtual int getResourceCount(Random *random);};