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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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730 B · 27 lines
C++
at master
12345678910111213141516171819202122232425262728#include "stdafx.h"#include "net.minecraft.world.level.h"#include "CactusFeature.h"#include "net.minecraft.world.level.tile.h"
bool CactusFeature::place(Level *level, Random *random, int x, int y, int z){ for (int i = 0; i < 10; i++) { int x2 = x + random->nextInt(8) - random->nextInt(8); int y2 = y + random->nextInt(4) - random->nextInt(4); int z2 = z + random->nextInt(8) - random->nextInt(8); if (level->isEmptyTile(x2, y2, z2)) { int h = 1 + random->nextInt(random->nextInt(3) + 1); for (int yy = 0; yy < h; yy++) { if (Tile::cactus->canSurvive(level, x2, y2+yy, z2)) { level->setTileAndData(x2, y2+yy, z2, Tile::cactus_Id, 0, Tile::UPDATE_CLIENTS); } } } }
return true;}