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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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993 B · 26 lines
C
at master
1234567891011121314151617181920212223242526#pragma once// 4J Stu - Represents Java standard library class
#include "InputStream.h"
class ByteArrayInputStream : public InputStream{protected: byteArray buf; //An array of bytes that was provided by the creator of the stream. unsigned int count; //The index one greater than the last valid character in the input stream buffer. unsigned int mark; //The currently marked position in the stream. unsigned int pos; //The index of the next character to read from the input stream buffer.
public: ByteArrayInputStream(byteArray buf, unsigned int offset, unsigned int length); ByteArrayInputStream(byteArray buf); virtual ~ByteArrayInputStream(); virtual int read(); virtual int read(byteArray b); virtual int read(byteArray b, unsigned int offset, unsigned int length); virtual void close(); virtual __int64 skip(__int64 n);
// 4J Stu Added - Sometimes we don't want to delete the data on destroying this void reset() { buf = byteArray(); count = 0; mark = 0; pos = 0; }};