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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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3.7 kB · 119 lines
C++
at master
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120#include "stdafx.h"#include "net.minecraft.world.entity.ai.control.h"#include "net.minecraft.world.entity.ai.navigation.h"#include "net.minecraft.world.entity.animal.h"#include "net.minecraft.world.level.h"#include "net.minecraft.world.phys.h"#include "BasicTypeContainers.h"#include "BreedGoal.h"#include "ExperienceOrb.h"
#include "GenericStats.h"
BreedGoal::BreedGoal(Animal *animal, double speedModifier){ partner = weak_ptr<Animal>(); loveTime = 0;
this->animal = animal; this->level = animal->level; this->speedModifier = speedModifier; setRequiredControlFlags(Control::MoveControlFlag | Control::LookControlFlag);}
bool BreedGoal::canUse(){ if (!animal->isInLove()) return false; partner = weak_ptr<Animal>(getFreePartner()); return partner.lock() != NULL;}
bool BreedGoal::canContinueToUse(){ return partner.lock() != NULL && partner.lock()->isAlive() && partner.lock()->isInLove() && loveTime < 20 * 3;}
void BreedGoal::stop(){ partner = weak_ptr<Animal>(); loveTime = 0;}
void BreedGoal::tick(){ animal->getLookControl()->setLookAt(partner.lock(), 10, animal->getMaxHeadXRot()); animal->getNavigation()->moveTo(partner.lock(), speedModifier); ++loveTime; if (loveTime >= 20 * 3 && animal->distanceToSqr(partner.lock()) < 3*3) breed();}
shared_ptr<Animal> BreedGoal::getFreePartner(){ float r = 8; vector<shared_ptr<Entity> > *others = level->getEntitiesOfClass(typeid(*animal), animal->bb->grow(r, r, r)); double dist = Double::MAX_VALUE; shared_ptr<Animal> partner = nullptr; for(AUTO_VAR(it, others->begin()); it != others->end(); ++it) { shared_ptr<Animal> p = dynamic_pointer_cast<Animal>(*it); if (animal->canMate(p) && animal->distanceToSqr(p) < dist) { partner = p; dist = animal->distanceToSqr(p); } } delete others; return partner;}
void BreedGoal::breed(){ shared_ptr<AgableMob> offspring = animal->getBreedOffspring(partner.lock()); animal->setDespawnProtected(); partner.lock()->setDespawnProtected(); if (offspring == NULL) { // This will be NULL if we've hit our limits for spawning any particular type of animal... reset things as normally as we can, without actually producing any offspring animal->resetLove(); partner.lock()->resetLove(); return; }
shared_ptr<Player> loveCause = animal->getLoveCause(); if (loveCause == NULL && partner.lock()->getLoveCause() != NULL) { loveCause = partner.lock()->getLoveCause(); }
if (loveCause != NULL) { // Record mob bred stat. loveCause->awardStat(GenericStats::breedEntity(offspring->GetType()),GenericStats::param_breedEntity(offspring->GetType()));
if (animal->GetType() == eTYPE_COW) { //loveCause->awardStat(Achievements.breedCow); } }
animal->setAge(5 * 60 * 20); partner.lock()->setAge(5 * 60 * 20); animal->resetLove(); partner.lock()->resetLove(); offspring->setAge(AgableMob::BABY_START_AGE); offspring->moveTo(animal->x, animal->y, animal->z, 0, 0); offspring->setDespawnProtected(); level->addEntity(offspring);
Random *random = animal->getRandom(); for (int i = 0; i < 7; i++) { double xa = random->nextGaussian() * 0.02; double ya = random->nextGaussian() * 0.02; double za = random->nextGaussian() * 0.02; level->addParticle(eParticleType_heart, animal->x + random->nextFloat() * animal->bbWidth * 2 - animal->bbWidth, animal->y + .5f + random->nextFloat() * animal->bbHeight, animal->z + random->nextFloat() * animal->bbWidth * 2 - animal->bbWidth, xa, ya, za); } // 4J-PB - Fix for 106869- Customer Encountered: TU12: Content: Gameplay: Breeding animals does not give any Experience Orbs. level->addEntity( shared_ptr<ExperienceOrb>( new ExperienceOrb(level, animal->x, animal->y, animal->z, random->nextInt(7) + 1) ) );}