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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1.9 kB · 61 lines
C++
at master
1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162#include "stdafx.h"#include "net.minecraft.h"#include "net.minecraft.world.entity.player.h"#include "net.minecraft.world.level.h"#include "net.minecraft.world.level.tile.h"#include "net.minecraft.world.item.h"#include "Facing.h"#include "GenericStats.h"#include "BedItem.h"
BedItem::BedItem(int id) : Item( id ){}
bool BedItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly){ if (level->isClientSide) return true;
if (face != Facing::UP) { return false; }
// place on top of tile y = y + 1;
BedTile *tile = (BedTile *) Tile::bed;
int dir = ( Mth::floor(player->yRot * 4 / (360) + 0.5f) ) & 3; int xra = 0; int zra = 0;
if (dir == Direction::SOUTH) zra = 1; if (dir == Direction::WEST) xra = -1; if (dir == Direction::NORTH) zra = -1; if (dir == Direction::EAST) xra = 1;
if (!player->mayUseItemAt(x, y, z, face, itemInstance) || !player->mayUseItemAt(x + xra, y, z + zra, face, itemInstance)) return false;
if (level->isEmptyTile(x, y, z) && level->isEmptyTile(x + xra, y, z + zra) && level->isTopSolidBlocking(x, y - 1, z) && level->isTopSolidBlocking(x + xra, y - 1, z + zra)) { // 4J-PB - Adding a test only version to allow tooltips to be displayed if(!bTestUseOnOnly) { level->setTileAndData(x, y, z, tile->id, dir, Tile::UPDATE_ALL); // double-check that the bed was successfully placed if (level->getTile(x, y, z) == tile->id) { // 4J-JEV: Hook for durango 'BlockPlaced' event. player->awardStat(GenericStats::blocksPlaced(tile->id), GenericStats::param_blocksPlaced(tile->id,itemInstance->getAuxValue(),1));
level->setTileAndData(x + xra, y, z + zra, tile->id, dir + BedTile::HEAD_PIECE_DATA, Tile::UPDATE_ALL); }
itemInstance->count--; } return true; }
return false;}