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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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376 B · 20 lines
C
at master
1234567891011121314151617181920#pragma once
#include "Attribute.h"
class BaseAttribute : public Attribute{private: eATTRIBUTE_ID id; double defaultValue; bool syncable;
protected: BaseAttribute(eATTRIBUTE_ID id, double defaultValue);
public: virtual eATTRIBUTE_ID getId(); virtual double getDefaultValue(); virtual bool isClientSyncable(); virtual BaseAttribute *setSyncable(bool syncable);};