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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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914 B · 37 lines
C
at master
1234567891011121314151617181920212223242526272829303132333435363738#pragma onceusing namespace std;
#include "Packet.h"#include "SynchedEntityData.h"
class LivingEntity;
class AddMobPacket : public Packet, public enable_shared_from_this<AddMobPacket>{public: int id; int type; int x, y, z; int xd, yd, zd; byte yRot, xRot, yHeadRot;
private: shared_ptr<SynchedEntityData> entityData; vector<shared_ptr<SynchedEntityData::DataItem> > *unpack;
public: AddMobPacket(); ~AddMobPacket(); AddMobPacket(shared_ptr<LivingEntity> mob, int yRotp, int xRotp, int xp, int yp, int zp, int yHeadRotp);
virtual void read(DataInputStream *dis); virtual void write(DataOutputStream *dos); virtual void handle(PacketListener *listener); virtual int getEstimatedSize();
vector<shared_ptr<SynchedEntityData::DataItem> > *getUnpackedData();
public: static shared_ptr<Packet> create() { return shared_ptr<Packet>(new AddMobPacket()); } virtual int getId() { return 24; }};