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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1.7 kB · 57 lines
C
at master
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657#pragma onceusing namespace std;
#include "Packet.h"
class AddEntityPacket : public Packet, public enable_shared_from_this<AddEntityPacket>{public: static const int BOAT = 1; static const int ITEM = 2; static const int MINECART = 10; static const int PRIMED_TNT = 50; static const int ENDER_CRYSTAL = 51; static const int ARROW = 60; static const int SNOWBALL = 61; static const int EGG = 62; static const int FIREBALL = 63; static const int SMALL_FIREBALL = 64; static const int THROWN_ENDERPEARL = 65; static const int WITHER_SKULL = 66; static const int FALLING = 70; static const int ITEM_FRAME = 71; static const int EYEOFENDERSIGNAL = 72; static const int THROWN_POTION = 73; static const int FALLING_EGG = 74; static const int THROWN_EXPBOTTLE = 75; static const int FIREWORKS = 76; static const int LEASH_KNOT = 77; static const int FISH_HOOK = 90;
// 4J Added TU9 static const int DRAGON_FIRE_BALL = 200;
int id; int x, y, z; int xa, ya, za; int type; int data; byte yRot,xRot; // 4J added
private: void _init(shared_ptr<Entity> e, int type, int data, int xp, int yp, int zp, int yRotp, int xRotp );
public: AddEntityPacket(); AddEntityPacket(shared_ptr<Entity> e, int type, int yRotp, int xRotp, int xp, int yp, int zp); AddEntityPacket(shared_ptr<Entity> e, int type, int data, int yRotp, int xRotp, int xp, int yp, int zp );
virtual void read(DataInputStream *dis); virtual void write(DataOutputStream *dos); virtual void handle(PacketListener *listener); virtual int getEstimatedSize();
public: static shared_ptr<Packet> create() { return shared_ptr<Packet>(new AddEntityPacket()); } virtual int getId() { return 23; }};