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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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697 B · 21 lines
C
at master
12345678910111213141516171819202122#pragma onceclass File;using namespace std;
class Settings{// public static Logger logger = Logger.getLogger("Minecraft");// private Properties properties = new Properties();private: unordered_map<wstring,wstring> properties; // 4J - TODO was Properties type, will need to implement something we can serialise/deserialise too //File *file;
public: Settings(File *file); void generateNewProperties(); void saveProperties(); wstring getString(const wstring& key, const wstring& defaultValue); int getInt(const wstring& key, int defaultValue); bool getBoolean(const wstring& key, bool defaultValue); void setBooleanAndSave(const wstring& key, bool value);};