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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1.0 kB · 76 lines
C++
at master
12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576#include "stdafx.h"#include "Rect2i.h"
Rect2i::Rect2i(int x, int y, int width, int height){ xPos = x; yPos = y; this->width = width; this->height = height;}
Rect2i *Rect2i::intersect(const Rect2i *other){ int x0 = xPos; int y0 = yPos; int x1 = xPos + width; int y1 = yPos + height;
int x2 = other->getX(); int y2 = other->getY(); int x3 = x2 + other->getWidth(); int y3 = y2 + other->getHeight();
xPos = max(x0, x2); yPos = max(y0, y2); width = max(0, min(x1, x3) - xPos); height = max(0, min(y1, y3) - yPos);
return this;}
int Rect2i::getX() const{ return xPos;}
int Rect2i::getY() const{ return yPos;}
void Rect2i::setX(int x){ xPos = x;}
void Rect2i::setY(int y){ yPos = y;}
int Rect2i::getWidth() const{ return width;}
int Rect2i::getHeight() const{ return height;}
void Rect2i::setWidth(int width){ this->width = width;}
void Rect2i::setHeight(int height){ this->height = height;}
void Rect2i::setPosition(int x, int y){ xPos = x; yPos = y;}