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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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C++
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12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273// boost timer.hpp header file ---------------------------------------------//
// Copyright Beman Dawes 1994-99. Distributed under the Boost// Software License, Version 1.0. (See accompanying file// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org/libs/timer for documentation.
// Revision History// 01 Apr 01 Modified to use new <boost/limits.hpp> header. (JMaddock)// 12 Jan 01 Change to inline implementation to allow use without library// builds. See docs for more rationale. (Beman Dawes) // 25 Sep 99 elapsed_max() and elapsed_min() added (John Maddock)// 16 Jul 99 Second beta// 6 Jul 99 Initial boost version
#ifndef BOOST_TIMER_HPP#define BOOST_TIMER_HPP
#include <boost/config.hpp>#include <ctime>#include <boost/limits.hpp>
# ifdef BOOST_NO_STDC_NAMESPACE namespace std { using ::clock_t; using ::clock; }# endif
namespace boost {
// timer -------------------------------------------------------------------//
// A timer object measures elapsed time.
// It is recommended that implementations measure wall clock rather than CPU// time since the intended use is performance measurement on systems where// total elapsed time is more important than just process or CPU time.
// Warnings: The maximum measurable elapsed time may well be only 596.5+ hours// due to implementation limitations. The accuracy of timings depends on the// accuracy of timing information provided by the underlying platform, and// this varies a great deal from platform to platform.
class timer{ public: timer() { _start_time = std::clock(); } // postcondition: elapsed()==0// timer( const timer& src ); // post: elapsed()==src.elapsed()// ~timer(){}// timer& operator=( const timer& src ); // post: elapsed()==src.elapsed() void restart() { _start_time = std::clock(); } // post: elapsed()==0 double elapsed() const // return elapsed time in seconds { return double(std::clock() - _start_time) / CLOCKS_PER_SEC; }
double elapsed_max() const // return estimated maximum value for elapsed() // Portability warning: elapsed_max() may return too high a value on systems // where std::clock_t overflows or resets at surprising values. { return (double((std::numeric_limits<std::clock_t>::max)()) - double(_start_time)) / double(CLOCKS_PER_SEC); }
double elapsed_min() const // return minimum value for elapsed() { return double(1)/double(CLOCKS_PER_SEC); }
private: std::clock_t _start_time;}; // timer
} // namespace boost
#endif // BOOST_TIMER_HPP