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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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2.2 kB · 81 lines
C++
at master
12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182#ifndef BOOST_SERIALIZATION_COMPLEX_HPP#define BOOST_SERIALIZATION_COMPLEX_HPP
// MS compatible compilers support #pragma once#if defined(_MSC_VER) && (_MSC_VER >= 1020)# pragma once#endif
/////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8// serialization/utility.hpp:// serialization for stl utility templates
// (C) Copyright 2007 Matthias Troyer . // Use, modification and distribution is subject to the Boost Software// License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at// http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for updates, documentation, and revision history.
#include <complex>#include <boost/config.hpp>
#include <boost/serialization/nvp.hpp>#include <boost/serialization/is_bitwise_serializable.hpp>#include <boost/serialization/split_free.hpp>
namespace boost { namespace serialization {
template<class Archive, class T>inline void serialize( Archive & ar, std::complex< T > & t, const unsigned int file_version ){ boost::serialization::split_free(ar, t, file_version);}
template<class Archive, class T>inline void save( Archive & ar, std::complex< T > const & t, const unsigned int /* file_version */){ const T re = t.real(); const T im = t.imag(); ar << boost::serialization::make_nvp("real", re); ar << boost::serialization::make_nvp("imag", im);}
template<class Archive, class T>inline void load( Archive & ar, std::complex< T >& t, const unsigned int /* file_version */ ){ T re; T im; ar >> boost::serialization::make_nvp("real", re); ar >> boost::serialization::make_nvp("imag", im); t = std::complex< T >(re,im);}
// specialization of serialization traits for complextemplate <class T>struct is_bitwise_serializable<std::complex< T > > : public is_bitwise_serializable< T > {};
template <class T>struct implementation_level<std::complex< T > > : mpl::int_<object_serializable> {} ;
// treat complex just like builtin arithmetic types for trackingtemplate <class T>struct tracking_level<std::complex< T > > : mpl::int_<track_never> {} ;
} // serialization} // namespace boost
#endif // BOOST_SERIALIZATION_COMPLEX_HPP