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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869// Copyright David Abrahams 2002.// Distributed under the Boost Software License, Version 1.0. (See// accompanying file LICENSE_1_0.txt or copy at// http://www.boost.org/LICENSE_1_0.txt)#ifndef LONG_DWA2002627_HPP# define LONG_DWA2002627_HPP
# include <boost/python/detail/prefix.hpp>
# include <boost/python/object.hpp># include <boost/python/converter/pytype_object_mgr_traits.hpp>
namespace boost { namespace python {
namespace detail{ struct BOOST_PYTHON_DECL long_base : object { protected: long_base(); // new long_ explicit long_base(object_cref rhs); explicit long_base(object_cref rhs, object_cref base); BOOST_PYTHON_FORWARD_OBJECT_CONSTRUCTORS(long_base, object) private: static detail::new_non_null_reference call(object const&); static detail::new_non_null_reference call(object const&, object const&); };}
class long_ : public detail::long_base{ typedef detail::long_base base; public: long_() {} // new long_
template <class T> explicit long_(T const& rhs) : detail::long_base(object(rhs)) { }
template <class T, class U> explicit long_(T const& rhs, U const& base) : detail::long_base(object(rhs), object(base)) { } public: // implementation detail -- for internal use only BOOST_PYTHON_FORWARD_OBJECT_CONSTRUCTORS(long_, base)};
//// Converter Specializations//namespace converter{ template <> struct object_manager_traits<long_> : pytype_object_manager_traits<&PyLong_Type,long_> { };}
}} // namespace boost::python
#endif // LONG_DWA2002627_HPP