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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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4.1 kB · 131 lines
C++
at master
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132//// boost/assert.hpp - BOOST_ASSERT(expr)// BOOST_ASSERT_MSG(expr, msg)// BOOST_VERIFY(expr)//// Copyright (c) 2001, 2002 Peter Dimov and Multi Media Ltd.// Copyright (c) 2007 Peter Dimov// Copyright (c) Beman Dawes 2011//// Distributed under the Boost Software License, Version 1.0. (See// accompanying file LICENSE_1_0.txt or copy at// http://www.boost.org/LICENSE_1_0.txt)//// Note: There are no include guards. This is intentional.//// See http://www.boost.org/libs/utility/assert.html for documentation.//
//// Stop inspect complaining about use of 'assert'://// boostinspect:naassert_macro//
//--------------------------------------------------------------------------------------//// BOOST_ASSERT ////--------------------------------------------------------------------------------------//
#undef BOOST_ASSERT
#if defined(BOOST_DISABLE_ASSERTS)
# define BOOST_ASSERT(expr) ((void)0)
#elif defined(BOOST_ENABLE_ASSERT_HANDLER)
#include <boost/current_function.hpp>
namespace boost{ void assertion_failed(char const * expr, char const * function, char const * file, long line); // user defined} // namespace boost
#define BOOST_ASSERT(expr) ((expr) \ ? ((void)0) \ : ::boost::assertion_failed(#expr, BOOST_CURRENT_FUNCTION, __FILE__, __LINE__))
#else# include <assert.h> // .h to support old libraries w/o <cassert> - effect is the same# define BOOST_ASSERT(expr) assert(expr)#endif
//--------------------------------------------------------------------------------------//// BOOST_ASSERT_MSG ////--------------------------------------------------------------------------------------//
# undef BOOST_ASSERT_MSG
#if defined(BOOST_DISABLE_ASSERTS) || defined(NDEBUG)
#define BOOST_ASSERT_MSG(expr, msg) ((void)0)
#elif defined(BOOST_ENABLE_ASSERT_HANDLER)
#include <boost/current_function.hpp>
namespace boost { void assertion_failed_msg(char const * expr, char const * msg, char const * function, char const * file, long line); // user defined } // namespace boost
#define BOOST_ASSERT_MSG(expr, msg) ((expr) \ ? ((void)0) \ : ::boost::assertion_failed_msg(#expr, msg, BOOST_CURRENT_FUNCTION, __FILE__, __LINE__))
#else #ifndef BOOST_ASSERT_HPP #define BOOST_ASSERT_HPP #include <cstdlib> #include <iostream> #include <boost/current_function.hpp>
// IDE's like Visual Studio perform better if output goes to std::cout or // some other stream, so allow user to configure output stream: #ifndef BOOST_ASSERT_MSG_OSTREAM # define BOOST_ASSERT_MSG_OSTREAM std::cerr #endif
namespace boost { namespace assertion { namespace detail { inline void assertion_failed_msg(char const * expr, char const * msg, char const * function, char const * file, long line) { BOOST_ASSERT_MSG_OSTREAM << "***** Internal Program Error - assertion (" << expr << ") failed in " << function << ":\n" << file << '(' << line << "): " << msg << std::endl; std::abort(); } } // detail } // assertion } // detail #endif
#define BOOST_ASSERT_MSG(expr, msg) ((expr) \ ? ((void)0) \ : ::boost::assertion::detail::assertion_failed_msg(#expr, msg, \ BOOST_CURRENT_FUNCTION, __FILE__, __LINE__))#endif
//--------------------------------------------------------------------------------------//// BOOST_VERIFY ////--------------------------------------------------------------------------------------//
#undef BOOST_VERIFY
#if defined(BOOST_DISABLE_ASSERTS) || ( !defined(BOOST_ENABLE_ASSERT_HANDLER) && defined(NDEBUG) )
# define BOOST_VERIFY(expr) ((void)(expr))
#else
# define BOOST_VERIFY(expr) BOOST_ASSERT(expr)
#endif