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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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482 B · 14 lines
C
at master
123456789101112131415#pragma once#include "TileEntityRenderer.h"using namespace std;
class BaseMobSpawner;
class MobSpawnerRenderer : public TileEntityRenderer{private: unordered_map<wstring, shared_ptr<Entity> > models;public: static void render(BaseMobSpawner *spawner, double x, double y, double z, float a); virtual void render(shared_ptr<TileEntity> _spawner, double x, double y, double z, float a, bool setColor, float alpha=1.0f, bool useCompiled = true); // 4J added setColor param};