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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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455 B · 17 lines
C
at master
123456789101112131415161718#pragma once#include "EntityRenderer.h"
class ItemFrameRenderer : public EntityRenderer{private: static ResourceLocation MAP_BACKGROUND_LOCATION; Icon *backTexture;
public: void registerTerrainTextures(IconRegister *iconRegister); virtual void render(shared_ptr<Entity> _itemframe, double x, double y, double z, float rot, float a);
private: void drawFrame(shared_ptr<ItemFrame> itemFrame); void drawItem(shared_ptr<ItemFrame> entity); };