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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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629 B · 19 lines
C
at master
1234567891011121314151617181920#pragma once#include "Particle.h"
class HeartParticle : public Particle{public: virtual eINSTANCEOF GetType() { return eType_HEARTPARTICLE; }private: void init(Level *level, double x, double y, double z, double xa, double ya, double za, float scale); // 4J addedpublic: HeartParticle(Level *level, double x, double y, double z, double xa, double ya, double za);
float oSize;
HeartParticle(Level *level, double x, double y, double z, double xa, double ya, double za, float scale);
virtual void render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2); virtual void tick();};