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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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287 B · 9 lines
C
at master
123456789#pragma once#include "EntityRenderer.h"
class DefaultRenderer : public EntityRenderer{public: virtual void render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a); virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob) { return NULL; };};