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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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539 B · 19 lines
C
at master
12345678910111213141516171819#pragma onceusing namespace std;
#include "XUI_Ctrl_ProgressCtrlBase.h"
class CXuiCtrlFireProgress : public CXuiCtrlProgressCtrlBase{public: // Define the class. The class name must match the ClassOverride property // set for the scene in the UI Authoring tool. XUI_IMPLEMENT_CLASS( CXuiCtrlFireProgress, L"CXuiCtrlFireProgress", XUI_CLASS_PROGRESSBAR )
XUI_BEGIN_MSG_MAP() XUI_ON_XM_GET_SOURCE_TEXT(OnGetSourceDataText) XUI_END_MSG_MAP()
virtual int GetValue(); virtual void GetRange(int *pnRangeMin, int *pnRangeMax);};