Something went wrong. Try again.
the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
Something went wrong. Try again.
2.1 kB · 75 lines
C++
at master
12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576#include "stdafx.h"#include "UI.h"#include "UIScene_TrialExitUpsell.h"
UIScene_TrialExitUpsell::UIScene_TrialExitUpsell(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer){ // Setup all the Iggy references we need for this scene initialiseMovie();}
wstring UIScene_TrialExitUpsell::getMoviePath(){ return L"TrialExitUpsell";}
void UIScene_TrialExitUpsell::updateTooltips(){ ui.SetTooltips( DEFAULT_XUI_MENU_USER, IDS_EXIT_GAME,IDS_TOOLTIPS_BACK, IDS_UNLOCK_TITLE);}
void UIScene_TrialExitUpsell::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled){ //app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d, down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE", pressed?"TRUE":"FALSE", released?"TRUE":"FALSE"); ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
switch(key) { case ACTION_MENU_CANCEL: navigateBack(); break; case ACTION_MENU_OK:#ifdef __ORBIS__ case ACTION_MENU_TOUCHPAD_PRESS:#endif if(pressed) { //CD - Added for audio ui.PlayUISFX(eSFX_Press); app.ExitGame(); } break; case ACTION_MENU_X: if(ProfileManager.IsSignedIn(iPad)) { //CD - Added for audio ui.PlayUISFX(eSFX_Press);
// 4J-PB - need to check this user can access the store#if defined(__PS3__) || defined(__PSVITA__) bool bContentRestricted; ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),true,NULL,&bContentRestricted,NULL); if(bContentRestricted) { UINT uiIDA[1]; uiIDA[0]=IDS_CONFIRM_OK; ui.RequestErrorMessage(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, ProfileManager.GetPrimaryPad()); } else#endif { TelemetryManager->RecordUpsellPresented(iPad, eSen_UpsellID_Full_Version_Of_Game, app.m_dwOfferID); ProfileManager.DisplayFullVersionPurchase(false,iPad,eSen_UpsellID_Full_Version_Of_Game); } } break; }}
void UIScene_TrialExitUpsell::handleAnimationEnd(){ //ui.NavigateToHomeMenu(); ui.NavigateToScene(0,eUIScene_SaveMessage);}