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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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515 B · 16 lines
C
at master
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#pragma once#include "Model.h"
class BookModel : public Model {public: ModelPart *leftLid, *rightLid; ModelPart *leftPages, *rightPages; ModelPart *flipPage1, *flipPage2; ModelPart *seam;
BookModel(); virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim = 0);};