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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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473 B · 16 lines
C
at master
1234567891011121314151617#pragma once#include "Model.h"
class BlazeModel : public Model {
private: ModelPartArray upperBodyParts; ModelPart *head;
public: BlazeModel(); int modelVersion(); virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim = 0);};