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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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606 B · 20 lines
C
at master
1234567891011121314151617181920#pragma once#include "MobRenderer.h"
class BatModel;
class BatRenderer : public MobRenderer{ static ResourceLocation BAT_LOCATION; int modelVersion;
public: BatRenderer(); virtual void render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a);
protected: virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob); virtual void scale(shared_ptr<LivingEntity> mob, float a); virtual void setupPosition(shared_ptr<LivingEntity> mob, double x, double y, double z); virtual void setupRotations(shared_ptr<LivingEntity> mob, float bob, float bodyRot, float a);};