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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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692 B · 48 lines
C++
at main
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748#include "stdafx.h"
#include "TileEventData.h"
TileEventData::TileEventData(int x, int y, int z, int tile, int paramA, int paramB){ this->x = x; this->y = y; this->z = z; this->paramA = paramA; this->paramB = paramB; this->tile = tile;}
int TileEventData::getX(){ return x;}
int TileEventData::getY(){ return y;}
int TileEventData::getZ(){ return z;}
int TileEventData::getParamA(){ return paramA;}
int TileEventData::getParamB(){ return paramB;}
int TileEventData::getTile(){ return tile;}
bool TileEventData::equals(TileEventData &ted){ return x == ted.x && y == ted.y && z == ted.z && paramA == ted.paramA && paramB == ted.paramB && tile == ted.tile;}