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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1.1 kB · 41 lines
C++
at main
123456789101112131415161718192021222324252627282930313233343536373839404142#include "stdafx.h"
// From Xbox documentation
typedef struct tagTHREADNAME_INFO { DWORD dwType; // Must be 0x1000 LPCSTR szName; // Pointer to name (in user address space) DWORD dwThreadID; // Thread ID (-1 for caller thread) DWORD dwFlags; // Reserved for future use; must be zero} THREADNAME_INFO;
void SetThreadName( DWORD dwThreadID, LPCSTR szThreadName ){#ifndef __PS3__ THREADNAME_INFO info; info.dwType = 0x1000; info.szName = szThreadName; info.dwThreadID = dwThreadID; info.dwFlags = 0; #if ( defined _WINDOWS64 | defined _DURANGO ) __try { RaiseException( 0x406D1388, 0, sizeof(info)/sizeof(DWORD), (ULONG_PTR *)&info ); } __except( GetExceptionCode()==0x406D1388 ? EXCEPTION_CONTINUE_EXECUTION : EXCEPTION_EXECUTE_HANDLER ) { }#endif#ifdef _XBOX __try { RaiseException( 0x406D1388, 0, sizeof(info)/sizeof(DWORD), (DWORD *)&info ); } __except( GetExceptionCode()==0x406D1388 ? EXCEPTION_CONTINUE_EXECUTION : EXCEPTION_EXECUTE_HANDLER ) { }#endif#endif // __PS3__}