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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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661 B · 25 lines
C
at main
12345678910111213141516171819202122232425#pragma onceusing namespace std;
#include "Packet.h"
class TextureAndGeometryChangePacket : public Packet, public enable_shared_from_this<TextureAndGeometryChangePacket>{public:
int id; wstring path; DWORD dwSkinID;
TextureAndGeometryChangePacket(); TextureAndGeometryChangePacket(shared_ptr<Entity> e, const wstring &path);
virtual void read(DataInputStream *dis); virtual void write(DataOutputStream *dos); virtual void handle(PacketListener *listener); virtual int getEstimatedSize();
public: static shared_ptr<Packet> create() { return shared_ptr<Packet>(new TextureAndGeometryChangePacket()); } virtual int getId() { return 161; }};