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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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785 B · 29 lines
C
at main
1234567891011121314151617181920212223242526272829#pragma onceusing namespace std;
#include "Packet.h"
class SetEntityLinkPacket : public Packet, public enable_shared_from_this<SetEntityLinkPacket>{public: static const int RIDING = 0; static const int LEASH = 1;
int type; int sourceId, destId;
SetEntityLinkPacket(); SetEntityLinkPacket(int linkType, shared_ptr<Entity> sourceEntity, shared_ptr<Entity> destEntity);
virtual int getEstimatedSize(); virtual void read(DataInputStream *dis); virtual void write(DataOutputStream *dos); virtual void handle(PacketListener *listener); virtual bool canBeInvalidated(); virtual bool isInvalidatedBy(shared_ptr<Packet> packet);
public: static shared_ptr<Packet> create() { return shared_ptr<Packet>(new SetEntityLinkPacket()); } virtual int getId() { return 39; }
};