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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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2.8 kB · 85 lines
C++
at main
1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586#include "stdafx.h"#include "net.minecraft.world.level.h"#include "net.minecraft.world.level.tile.h"#include "net.minecraft.world.item.h"#include "net.minecraft.world.entity.player.h"#include "net.minecraft.world.entity.item.h"#include "..\Minecraft.Client\Textures.h"#include "MushroomCow.h"#include "MobCategory.h"#include "AABB.h"
MushroomCow::MushroomCow(Level *level) : Cow(level){ // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that // the derived version of the function is called this->defineSynchedData(); setHealth(getMaxHealth());
this->setSize(0.9f, 1.3f);}
bool MushroomCow::mobInteract(shared_ptr<Player> player){ shared_ptr<ItemInstance> item = player->inventory->getSelected(); if (item != NULL && item->id == Item::bowl_Id && getAge() >= 0) { if (item->count == 1) { player->inventory->setItem(player->inventory->selected, shared_ptr<ItemInstance>( new ItemInstance(Item::mushroomStew) ) ); return true; }
if (player->inventory->add(shared_ptr<ItemInstance>(new ItemInstance(Item::mushroomStew))) && !player->abilities.instabuild) { player->inventory->removeItem(player->inventory->selected, 1); return true; } } // 4J: Do not allow shearing if we can't create more cows if (item != NULL && item->id == Item::shears_Id && getAge() >= 0 && level->canCreateMore(eTYPE_COW, Level::eSpawnType_Breed)) { remove(); level->addParticle(eParticleType_largeexplode, x, y + bbHeight / 2, z, 0, 0, 0); if(!level->isClientSide) { remove(); shared_ptr<Cow> cow = shared_ptr<Cow>( new Cow(level) ); cow->moveTo(x, y, z, yRot, xRot); cow->setHealth(getHealth()); cow->yBodyRot = yBodyRot; level->addEntity(cow); for (int i = 0; i < 5; i++) { level->addEntity( shared_ptr<ItemEntity>( new ItemEntity(level, x, y + bbHeight, z, shared_ptr<ItemInstance>( new ItemInstance(Tile::mushroom_red))) )); } return true; } return true; } return Cow::mobInteract(player);}
// 4J - added so that mushroom cows have more of a chance of spawning, they can now spawn on mycelium as well as grass - seems a bit odd that they don't already reallybool MushroomCow::canSpawn(){ int xt = Mth::floor(x); int yt = Mth::floor(bb->y0); int zt = Mth::floor(z); return ( level->getTile(xt, yt - 1, zt) == Tile::grass_Id || level->getTile(xt, yt - 1, zt) == Tile::mycel_Id ) && level->getDaytimeRawBrightness(xt, yt, zt) > 8 && PathfinderMob::canSpawn();}
shared_ptr<AgableMob> MushroomCow::getBreedOffspring(shared_ptr<AgableMob> target){ // 4J - added limit to number of animals that can be bred if( level->canCreateMore( GetType(), Level::eSpawnType_Breed) ) { return shared_ptr<MushroomCow>( new MushroomCow(level) ); } else { return nullptr; }}