Something went wrong. Try again.
the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
Something went wrong. Try again.
2.0 kB · 96 lines
C++
at main
12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697#include "stdafx.h"#include "BasicTypeContainers.h"#include "InputOutputStream.h"#include "net.minecraft.network.packet.h"#include "LevelSoundPacket.h"
const float LevelSoundPacket::PITCH_ACCURACY = Byte::MAX_VALUE / 2.0f;const float LevelSoundPacket::LOCATION_ACCURACY = 8.0f;
LevelSoundPacket::LevelSoundPacket(){ sound = 0; x = 0; y = Integer::MAX_VALUE; z = 0; volume = 0.0f; pitch = 0;}
LevelSoundPacket::LevelSoundPacket(int sound, double x, double y, double z, float volume, float pitch){ this->sound = sound; this->x = (int) (x * LOCATION_ACCURACY); this->y = (int) (y * LOCATION_ACCURACY); this->z = (int) (z * LOCATION_ACCURACY); this->volume = volume; // 4J-PB - Let's make the pitch a float so it doesn't get mangled and make the noteblock people unhappy //this->pitch = (int) (pitch * PITCH_ACCURACY); this->pitch = pitch;
// if (this->pitch < 0) this->pitch = 0;// if (this->pitch > 255) this->pitch = 255;}
void LevelSoundPacket::read(DataInputStream *dis){ sound = dis->readInt(); x = dis->readInt(); y = dis->readInt(); z = dis->readInt(); volume = dis->readFloat(); //pitch = dis->readUnsignedByte(); pitch = dis->readFloat();}
void LevelSoundPacket::write(DataOutputStream *dos){ dos->writeInt(sound); dos->writeInt(x); dos->writeInt(y); dos->writeInt(z); dos->writeFloat(volume); //dos->writeByte(pitch); dos->writeFloat(pitch);}
int LevelSoundPacket::getSound(){ return sound;}
double LevelSoundPacket::getX(){ return x / LOCATION_ACCURACY;}
double LevelSoundPacket::getY(){ return y / LOCATION_ACCURACY;}
double LevelSoundPacket::getZ(){ return z / LOCATION_ACCURACY;}
float LevelSoundPacket::getVolume(){ return volume;}
float LevelSoundPacket::getPitch(){ //return pitch / PITCH_ACCURACY; return pitch;}
void LevelSoundPacket::handle(PacketListener *listener){ listener->handleSoundEvent(shared_from_this());}
int LevelSoundPacket::getEstimatedSize(){ return 4 * 6;}