Something went wrong. Try again.
the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
Something went wrong. Try again.
7.0 kB · 233 lines
C++
at main
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233#include "stdafx.h"#include "net.minecraft.world.level.h"#include "net.minecraft.world.entity.item.h"#include "net.minecraft.world.entity.player.h"#include "net.minecraft.world.item.h"#include "net.minecraft.world.inventory.h"#include "net.minecraft.world.level.tile.entity.h"#include "net.minecraft.world.h"#include "FurnaceTile.h"#include "Mob.h"#include "Facing.h"
bool FurnaceTile::noDrop = false;
FurnaceTile::FurnaceTile(int id, bool lit) : BaseEntityTile(id, Material::stone){ random = new Random(); this->lit = lit; iconTop = NULL; iconFront = NULL;}
int FurnaceTile::getResource(int data, Random *random, int playerBonusLevel){ return Tile::furnace_Id;}
void FurnaceTile::onPlace(Level *level, int x, int y, int z){ BaseEntityTile::onPlace(level, x, y, z); recalcLockDir(level, x, y, z);}
void FurnaceTile::recalcLockDir(Level *level, int x, int y, int z){ if (level->isClientSide) { return; }
int n = level->getTile(x, y, z - 1); // face = 2 int s = level->getTile(x, y, z + 1); // face = 3 int w = level->getTile(x - 1, y, z); // face = 4 int e = level->getTile(x + 1, y, z); // face = 5
int lockDir = 3; if (Tile::solid[n] && !Tile::solid[s]) lockDir = 3; if (Tile::solid[s] && !Tile::solid[n]) lockDir = 2; if (Tile::solid[w] && !Tile::solid[e]) lockDir = 5; if (Tile::solid[e] && !Tile::solid[w]) lockDir = 4; level->setData(x, y, z, lockDir, Tile::UPDATE_CLIENTS);}
Icon *FurnaceTile::getTexture(int face, int data){ if (face == Facing::UP) return iconTop; if (face == Facing::DOWN) return iconTop;
if (face != data) return icon; return iconFront;}
void FurnaceTile::registerIcons(IconRegister *iconRegister){ icon = iconRegister->registerIcon(L"furnace_side"); iconFront = iconRegister->registerIcon(lit ? L"furnace_front_lit" : L"furnace_front"); iconTop = iconRegister->registerIcon(L"furnace_top");}
void FurnaceTile::animateTick(Level *level, int xt, int yt, int zt, Random *random){ if (!lit) return;
int dir = level->getData(xt, yt, zt);
float x = xt + 0.5f; float y = yt + 0.0f + random->nextFloat() * 6 / 16.0f; float z = zt + 0.5f; float r = 0.52f; float ss = random->nextFloat() * 0.6f - 0.3f;
if (dir == 4) { level->addParticle(eParticleType_smoke, x - r, y, z + ss, 0, 0, 0); level->addParticle(eParticleType_flame, x - r, y, z + ss, 0, 0, 0); } else if (dir == 5) { level->addParticle(eParticleType_smoke, x + r, y, z + ss, 0, 0, 0); level->addParticle(eParticleType_flame, x + r, y, z + ss, 0, 0, 0); } else if (dir == 2) { level->addParticle(eParticleType_smoke, x + ss, y, z - r, 0, 0, 0); level->addParticle(eParticleType_flame, x + ss, y, z - r, 0, 0, 0); } else if (dir == 3) { level->addParticle(eParticleType_smoke, x + ss, y, z + r, 0, 0, 0); level->addParticle(eParticleType_flame, x + ss, y, z + r, 0, 0, 0); }}
// 4J-PB - Adding a TestUse for tooltip displaybool FurnaceTile::TestUse(){ return true;}
bool FurnaceTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param{ if( soundOnly) return false;
if (level->isClientSide) { return true; } shared_ptr<FurnaceTileEntity> furnace = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) ); if (furnace != NULL ) player->openFurnace(furnace); return true;}
void FurnaceTile::setLit(bool lit, Level *level, int x, int y, int z){ int data = level->getData(x, y, z); shared_ptr<TileEntity> te = level->getTileEntity(x, y, z);
noDrop = true; if (lit) level->setTileAndUpdate(x, y, z, Tile::furnace_lit_Id); else level->setTileAndUpdate(x, y, z, Tile::furnace_Id); noDrop = false;
level->setData(x, y, z, data, Tile::UPDATE_CLIENTS); if( te != NULL ) { te->clearRemoved(); level->setTileEntity(x, y, z, te); }}
shared_ptr<TileEntity> FurnaceTile::newTileEntity(Level *level){ return shared_ptr<FurnaceTileEntity>( new FurnaceTileEntity() );}
void FurnaceTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance){ int dir = (Mth::floor(by->yRot * 4 / (360) + 0.5)) & 3;
if (dir == 0) level->setData(x, y, z, Facing::NORTH, Tile::UPDATE_CLIENTS); if (dir == 1) level->setData(x, y, z, Facing::EAST, Tile::UPDATE_CLIENTS); if (dir == 2) level->setData(x, y, z, Facing::SOUTH, Tile::UPDATE_CLIENTS); if (dir == 3) level->setData(x, y, z, Facing::WEST, Tile::UPDATE_CLIENTS);
if (itemInstance->hasCustomHoverName()) { dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z))->setCustomName(itemInstance->getHoverName()); }}
void FurnaceTile::onRemove(Level *level, int x, int y, int z, int id, int data){ if (!noDrop) { shared_ptr<Container> container = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) ); if( container != NULL ) { for (unsigned int i = 0; i < container->getContainerSize(); i++) { shared_ptr<ItemInstance> item = container->getItem(i); if (item != NULL) { float xo = random->nextFloat() * 0.8f + 0.1f; float yo = random->nextFloat() * 0.8f + 0.1f; float zo = random->nextFloat() * 0.8f + 0.1f;
while (item->count > 0) { int count = random->nextInt(21) + 10; if (count > item->count) count = item->count; item->count -= count;
#ifndef _CONTENT_PACKAGE if(level->isClientSide) { printf("Client furnace dropping %d of %d/%d\n", count, item->id, item->getAuxValue() ); } else { printf("Server furnace dropping %d of %d/%d\n", count, item->id, item->getAuxValue() ); }#endif shared_ptr<ItemInstance> newItem = shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()) ); newItem->set4JData( item->get4JData() ); shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, newItem) ); float pow = 0.05f; itemEntity->xd = (float) random->nextGaussian() * pow; itemEntity->yd = (float) random->nextGaussian() * pow + 0.2f; itemEntity->zd = (float) random->nextGaussian() * pow; if (item->hasTag()) { itemEntity->getItem()->setTag((CompoundTag *) item->getTag()->copy()); } level->addEntity(itemEntity); }
// 4J Stu - Fix for duplication glitch container->setItem(i,nullptr); } } level->updateNeighbourForOutputSignal(x, y, z, id); } } BaseEntityTile::onRemove(level, x, y, z, id, data);
}
bool FurnaceTile::hasAnalogOutputSignal(){ return true;}
int FurnaceTile::getAnalogOutputSignal(Level *level, int x, int y, int z, int dir){ return AbstractContainerMenu::getRedstoneSignalFromContainer(dynamic_pointer_cast<Container>( level->getTileEntity(x, y, z)) );}
int FurnaceTile::cloneTileId(Level *level, int x, int y, int z){ return Tile::furnace_Id;}