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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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687 B · 36 lines
C++
at main
123456789101112131415161718192021222324252627282930313233343536#include "stdafx.h"#include "net.minecraft.world.level.h"#include "net.minecraft.world.level.tile.h"#include "Feature.h"
Feature::Feature(){ this->doUpdate = false;}
Feature::Feature(bool doUpdate){ this->doUpdate = doUpdate;}
void Feature::applyFeature(Level *level, Random *random, int xChunk, int zChunk){}
void Feature::placeBlock(Level *level, int x, int y, int z, int tile){ placeBlock(level, x, y, z, tile, 0);}
void Feature::placeBlock(Level *level, int x, int y, int z, int tile, int data){ if (doUpdate) { level->setTileAndData(x, y, z, tile, data, Tile::UPDATE_ALL); } else { level->setTileAndData(x, y, z, tile, data, Tile::UPDATE_CLIENTS); }}