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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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936 B · 31 lines
C++
at main
1234567891011121314151617181920212223242526272829303132using namespace std;
#include "stdafx.h"#include "com.mojang.nbt.h"#include "net.minecraft.world.level.tile.h"#include "net.minecraft.world.phys.h"#include "net.minecraft.world.level.h"#include "net.minecraft.world.item.h"#include "net.minecraft.world.entity.player.h"#include "net.minecraft.world.entity.item.h"#include "net.minecraft.world.entity.global.h"#include "net.minecraft.world.entity.projectile.h"#include "EggItem.h"#include "SoundTypes.h"
EggItem::EggItem(int id) : Item( id ){ maxStackSize = 16;}
shared_ptr<ItemInstance> EggItem::use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player) { if (!player->abilities.instabuild) { instance->count--; } level->playEntitySound( player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f)); if (!level->isClientSide) level->addEntity( shared_ptr<ThrownEgg>(new ThrownEgg(level, player)) ); return instance;}