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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1.3 kB · 50 lines
C++
at main
1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950#include "stdafx.h"#include "net.minecraft.commands.h"#include "..\Minecraft.Client\MinecraftServer.h"#include "..\Minecraft.Client\PlayerList.h"#include "..\Minecraft.Client\ServerPlayer.h"#include "Command.h"
AdminLogCommand *Command::logger;
int Command::getPermissionLevel(){ return LEVEL_OWNERS;}
bool Command::canExecute(shared_ptr<CommandSender> source){ return source->hasPermission(getId());}
void Command::logAdminAction(shared_ptr<CommandSender> source, ChatPacket::EChatPacketMessage messageType, const wstring& message, int customData, const wstring& additionalMessage){ logAdminAction(source, 0, messageType, message, customData, additionalMessage);}
void Command::logAdminAction(shared_ptr<CommandSender> source, int type, ChatPacket::EChatPacketMessage messageType, const wstring& message, int customData, const wstring& additionalMessage){ if (logger != NULL) { logger->logAdminCommand(source, type, messageType, message, customData, additionalMessage); }}
void Command::setLogger(AdminLogCommand *logger){ Command::logger = logger;}
shared_ptr<ServerPlayer> Command::getPlayer(PlayerUID playerId){ shared_ptr<ServerPlayer> player = MinecraftServer::getInstance()->getPlayers()->getPlayer(playerId);
if (player == NULL) { return nullptr; } else { return player; }}