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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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263 B · 9 lines
C
at main
123456789#pragma once#include "WaterDropParticle.h"
class SplashParticle : public WaterDropParticle{public: virtual eINSTANCEOF GetType() { return eType_SPLASHPARTICLE; } SplashParticle(Level *level, double x, double y, double z, double xa, double ya, double za);};