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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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517 B · 19 lines
C
at main
12345678910111213141516171819#pragma once
#include "Model.h"
class SkeletonHeadModel : public Model{public: ModelPart *head;
private: void _init(int u, int v, int tw, int th);
public: SkeletonHeadModel(); SkeletonHeadModel(int u, int v, int tw, int th);
void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);};