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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1.1 kB · 37 lines
C
at main
12345678910111213141516171819202122232425262728293031323334353637#pragma once#include "..\Minecraft.World\SmoothFloat.h"#include "..\Minecraft.World\net.minecraft.world.entity.player.h"
class Input;
class RemotePlayer : public Player{public: eINSTANCEOF GetType() { return eTYPE_REMOTEPLAYER; }
private: bool hasStartedUsingItem;public: Input *input; RemotePlayer(Level *level, const wstring& name);protected: virtual void setDefaultHeadHeight();public: virtual bool hurt(DamageSource *source, float dmg);private: int lSteps; double lx, ly, lz, lyr, lxr;
public: virtual void lerpTo(double x, double y, double z, float yRot, float xRot, int steps); float fallTime;
virtual void tick(); virtual float getShadowHeightOffs(); virtual void aiStep(); virtual void setEquippedSlot(int slot, shared_ptr<ItemInstance> item);// 4J Stu - Brought forward change from 1.3 to fix #64688 - Customer Encountered: TU7: Content: Art: Aura of enchanted item is not displayed for other players in online game virtual void animateRespawn(); virtual float getHeadHeight(); bool hasPermission(EGameCommand command) { return false; } virtual Pos getCommandSenderWorldPosition();};