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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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645 B · 17 lines
C
at main
1234567891011121314151617#pragma once#include "Particle.h"
class RedDustParticle : public Particle{public: virtual eINSTANCEOF GetType() { return eType_REDDUSTPARTICLE; }private: void init(Level *level, double x, double y, double z, float scale, float rCol, float gCol, float bCol); // 4J - addedpublic: RedDustParticle(Level *level, double x, double y, double z, float rCol, float gCol, float bCol); float oSize;
RedDustParticle(Level *level, double x, double y, double z, float scale, float rCol, float gCol, float bCol); virtual void render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2); virtual void tick();};