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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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37 kB · 1257 lines
C++
at main
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#include "stdafx.h"#include "..\Common\Consoles_App.h"#include "..\User.h"#include "..\..\Minecraft.Client\Minecraft.h"#include "..\..\Minecraft.Client\MinecraftServer.h"#include "..\..\Minecraft.Client\PlayerList.h"#include "..\..\Minecraft.Client\ServerPlayer.h"#include "..\..\Minecraft.World\Level.h"#include "..\..\Minecraft.World\LevelSettings.h"#include "..\..\Minecraft.World\BiomeSource.h"#include "..\..\Minecraft.World\LevelType.h"#include "..\..\PS3\Network\SonyCommerce_PS3.h"#include "..\..\Minecraft.World\StringHelpers.h"#include "PS3Extras\ShutdownManager.h"#include "PS3\Network\SonyRemoteStorage_PS3.h"
// #define SAVE_GAME_TO_LOAD L"Saves\\v0170-39728.00.109.56268.00.mcs"
CConsoleMinecraftApp app;
CConsoleMinecraftApp::CConsoleMinecraftApp() : CMinecraftApp(){ memset(&m_ThumbnailBuffer,0,sizeof(ImageFileBuffer)); memset(&m_SaveImageBuffer,0,sizeof(ImageFileBuffer)); memset(&m_ScreenshotBuffer,0,sizeof(ImageFileBuffer));
memset(&ProductCodes,0,sizeof(PRODUCTCODES));
m_bVoiceChatAndUGCRestricted=false; m_bDisplayFullVersionPurchase=false;// #ifdef _DEBUG_MENUS_ENABLED // debugOverlayCreated = false;// #endif
m_ProductListA=NULL; m_bBootedFromDiscPatch=false; memset(m_usrdirPathBDPatch,0,128); m_pRemoteStorage = new SonyRemoteStorage_PS3;
}
void CConsoleMinecraftApp::SetRichPresenceContext(int iPad, int contextId){ ProfileManager.SetRichPresenceContextValue(iPad,CONTEXT_GAME_STATE,contextId);}
char *CConsoleMinecraftApp::GetProductCode(){ return ProductCodes.chProductCode;}char *CConsoleMinecraftApp::GetDiscProductCode(){ return ProductCodes.chDiscProductCode;}char *CConsoleMinecraftApp::GetSaveFolderPrefix(){ //4J-PB - need to check if we are the disc version if(StorageManager.GetBootTypeDisc()) { return ProductCodes.chDiscSaveFolderPrefix; } else { return ProductCodes.chSaveFolderPrefix; }}char *CConsoleMinecraftApp::GetCommerceCategory(){ return ProductCodes.chCommerceCategory;}char *CConsoleMinecraftApp::GetTexturePacksCategoryID(){ return ProductCodes.chTexturePackID;}char *CConsoleMinecraftApp::GetUpgradeKey(){ return ProductCodes.chUpgradeKey;}EProductSKU CConsoleMinecraftApp::GetProductSKU(){ return ProductCodes.eProductSKU;}bool CConsoleMinecraftApp::IsJapaneseSKU(){ return ProductCodes.eProductSKU == e_sku_SCEJ;
}bool CConsoleMinecraftApp::IsEuropeanSKU(){ return ProductCodes.eProductSKU == e_sku_SCEE;
}bool CConsoleMinecraftApp::IsAmericanSKU(){ return ProductCodes.eProductSKU == e_sku_SCEA;
}// char *CConsoleMinecraftApp::GetSKUPostfix()// {// return ProductCodes.chSkuPostfix;// }
SONYDLC *CConsoleMinecraftApp::GetSONYDLCInfo(char *pchTitle){ wstring wstrTemp=convStringToWstring(pchTitle); SONYDLC *pTemp=m_SONYDLCMap.at(wstrTemp);
return pTemp;}
#define WRAPPED_READFILE(hFile,lpBuffer,nNumberOfBytesToRead,lpNumberOfBytesRead,lpOverlapped) {if(ReadFile(hFile,lpBuffer,nNumberOfBytesToRead,lpNumberOfBytesRead,lpOverlapped)==FALSE) { return FALSE;}}BOOL CConsoleMinecraftApp::ReadProductCodes(){ char chDLCTitle[64];
// 4J-PB - Read the file containing the product codes. This will be different for the SCEE/SCEA/SCEJ builds HANDLE file = CreateFile("PS3/PS3ProductCodes.bin", GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); if( file == INVALID_HANDLE_VALUE ) { //DWORD error = GetLastError(); app.DebugPrintf("Failed to open ProductCodes.bin\n");// with error code %d (%x)\n", error, error); return FALSE; }
DWORD dwHigh=0; DWORD dwFileSize = GetFileSize(file,&dwHigh);
if(dwFileSize!=0) { DWORD bytesRead;
WRAPPED_READFILE(file,ProductCodes.chProductCode,PRODUCT_CODE_SIZE,&bytesRead,NULL); WRAPPED_READFILE(file,ProductCodes.chDiscProductCode,PRODUCT_CODE_SIZE,&bytesRead,NULL); WRAPPED_READFILE(file,ProductCodes.chSaveFolderPrefix,SAVEFOLDERPREFIX_SIZE,&bytesRead,NULL); WRAPPED_READFILE(file,ProductCodes.chDiscSaveFolderPrefix,SAVEFOLDERPREFIX_SIZE,&bytesRead,NULL); WRAPPED_READFILE(file,ProductCodes.chCommerceCategory,COMMERCE_CATEGORY_SIZE,&bytesRead,NULL); WRAPPED_READFILE(file,ProductCodes.chTexturePackID,SCE_NP_COMMERCE2_CATEGORY_ID_LEN,&bytesRead,NULL); WRAPPED_READFILE(file,ProductCodes.chUpgradeKey,UPGRADE_KEY_SIZE,&bytesRead,NULL); WRAPPED_READFILE(file,ProductCodes.chSkuPostfix,SKU_POSTFIX_SIZE,&bytesRead,NULL);
app.DebugPrintf("ProductCodes.chProductCode %s\n",ProductCodes.chProductCode); app.DebugPrintf("ProductCodes.chDiscProductCode %s\n",ProductCodes.chDiscProductCode); app.DebugPrintf("ProductCodes.chSaveFolderPrefix %s\n",ProductCodes.chSaveFolderPrefix); app.DebugPrintf("ProductCodes.chDiscSaveFolderPrefix %s\n",ProductCodes.chDiscSaveFolderPrefix); app.DebugPrintf("ProductCodes.chCommerceCategory %s\n",ProductCodes.chCommerceCategory); app.DebugPrintf("ProductCodes.chTexturePackID %s\n",ProductCodes.chTexturePackID); app.DebugPrintf("ProductCodes.chUpgradeKey %s\n",ProductCodes.chUpgradeKey); app.DebugPrintf("ProductCodes.chSkuPostfix %s\n",ProductCodes.chSkuPostfix);
// DLC unsigned int uiDLC; WRAPPED_READFILE(file,&uiDLC,sizeof(int),&bytesRead,NULL);
for(unsigned int i=0;i<uiDLC;i++) { SONYDLC *pDLCInfo= new SONYDLC; memset(pDLCInfo,0,sizeof(SONYDLC)); memset(chDLCTitle,0,64);
unsigned int uiVal; WRAPPED_READFILE(file,&uiVal,sizeof(int),&bytesRead,NULL); WRAPPED_READFILE(file,pDLCInfo->chDLCKeyname,sizeof(char)*uiVal,&bytesRead,NULL);
WRAPPED_READFILE(file,&uiVal,sizeof(int),&bytesRead,NULL); WRAPPED_READFILE(file,chDLCTitle,sizeof(char)*uiVal,&bytesRead,NULL); app.DebugPrintf("DLC title %s\n",chDLCTitle);
WRAPPED_READFILE(file,&pDLCInfo->eDLCType,sizeof(int),&bytesRead,NULL); WRAPPED_READFILE(file,&pDLCInfo->iFirstSkin,sizeof(int),&bytesRead,NULL); WRAPPED_READFILE(file,&pDLCInfo->iConfig,sizeof(int),&bytesRead,NULL);
// push this into a vector wstring wstrTemp=convStringToWstring(chDLCTitle); m_SONYDLCMap[wstrTemp]=pDLCInfo; } CloseHandle(file); }
if(strcmp(ProductCodes.chProductCode, "NPEB01899") == 0) ProductCodes.eProductSKU = e_sku_SCEE; else if(strcmp(ProductCodes.chProductCode, "NPUB31419") == 0) ProductCodes.eProductSKU = e_sku_SCEA; else if(strcmp(ProductCodes.chProductCode, "NPJB00549") == 0) ProductCodes.eProductSKU = e_sku_SCEJ; else { // unknown product ID assert(0); }
return TRUE;}
void CConsoleMinecraftApp::StoreLaunchData(){}void CConsoleMinecraftApp::ExitGame(){
}void CConsoleMinecraftApp::FatalLoadError(){ wchar_t *aStrings[3]; LPCWSTR wszButtons[1];
app.DebugPrintf("CConsoleMinecraftApp::FatalLoadError\n");
// IDS_FATAL_ERROR_TITLE // IDS_FATAL_ERROR_TEXT // IDS_EXIT_GAME
switch (XGetLanguage()) { case XC_LANGUAGE_GERMAN: aStrings[0] = L"Ladefehler"; aStrings[1] = L"Minecraft: PlayStation®3 Edition konnte nicht geladen werden und kann daher nicht fortgesetzt werden."; aStrings[2] = L"Spiel verlassen"; break; case XC_LANGUAGE_SPANISH: aStrings[0] = L"Error al cargar"; aStrings[1] = L"Se ha producido un error al cargar Minecraft: PlayStation®3 Edition y no es posible continuar."; aStrings[2] = L"Salir del juego"; break; case XC_LANGUAGE_FRENCH: aStrings[0] = L"Échec du chargement"; aStrings[1] = L"Le chargement de Minecraft: PlayStation®3 Edition a échoué : impossible de continuer."; aStrings[2] = L"Quitter le jeu"; break; case XC_LANGUAGE_ITALIAN: aStrings[0] = L"Errore caricamento"; aStrings[1] = L"Caricamento \"Minecraft: PlayStation®3 Edition\" non riuscito, impossibile continuare."; aStrings[2] = L"Esci dal gioco"; break; case XC_LANGUAGE_JAPANESE: aStrings[0] = L"ロード エラー"; aStrings[1] = L"Minecraft PlayStation®3 版のロードに失敗しました。続行できません"; aStrings[2] = L"ゲームを終了"; break; case XC_LANGUAGE_KOREAN: aStrings[0] = L"불러오기 오류"; aStrings[1] = L"\"Minecraft: PlayStation®3 Edition\"을 불러오는 중에 오류가 발생하여 계속할 수 없습니다."; aStrings[2] = L"게임 나가기"; break; case XC_LANGUAGE_PORTUGUESE: // can only tell if it's brazilian when we've read the productcodes.bin, which might have failed, so stick with Portuguese
aStrings[0] = L"Erro de Carregamento"; aStrings[1] = L"Não foi possível carregar Minecraft: PlayStation®3 Edition e não é possível continuar."; aStrings[2] = L"Sair do Jogo"; break; // can only tell if it's brazilian when we've read the productcodes.bin, which might have failed/* case XC_LANGUAGE_BRAZILIAN: // Brazilian Portuguese aStrings[0] = L"Erro de carregamento"; aStrings[1] = L"\"Minecraft: PlayStation®3 Edition\" falhou ao carregar e não é possível continuar."; aStrings[2] = L"Sair do Jogo"; break;*/ case XC_LANGUAGE_RUSSIAN: // Brazilian Portuguese aStrings[0] = L"Ошибка при загрузке"; aStrings[1] = L"Не удалось загрузить игру \"Minecraft: PlayStation®3 Edition\". Продолжить загрузку невозможно."; aStrings[2] = L"Выйти из игры"; break; case XC_LANGUAGE_TCHINESE: aStrings[0] = L"載入錯誤"; aStrings[1] = L"無法載入「Minecraft: PlayStation®3 Edition」,因此無法繼續。"; aStrings[2] = L"離開遊戲"; break;
// new TU14 languages case XC_LANGUAGE_DUTCH: aStrings[0] = L"Fout tijdens het laden"; aStrings[1] = L"Minecraft: PlayStation®3 Edition kan niet worden geladen."; aStrings[2] = L"Game afsluiten"; break; case XC_LANGUAGE_FINISH: aStrings[0] = L"Latausvirhe"; aStrings[1] = L"\"Minecraft: PlayStation®3 Edition\" -pelin lataaminen ei onnistunut, eikä sitä voi jatkaa."; aStrings[2] = L"Poistu pelistä"; break; case XC_LANGUAGE_SWEDISH: aStrings[0] = L"Laddningsfel"; aStrings[1] = L"\"Minecraft: PlayStation®3 Edition\" kunde inte laddas och kan inte fortsätta."; aStrings[2] = L"Avsluta"; break; case XC_LANGUAGE_DANISH: aStrings[0] = L"Indlæsningsfejl"; aStrings[1] = L"\"Minecraft: PlayStation®3 Edition\" kunne ikke blive indlæst og kan derfor ikke fortsætte."; aStrings[2] = L"Afslut spil"; break; case XC_LANGUAGE_BNORWEGIAN: aStrings[0] = L"Innlastingsfeil"; aStrings[1] = L"Feil under innlasting av Minecraft: PlayStation®3 Edition. Kan ikke fortsette."; aStrings[2] = L"Avslutt spill"; break; case XC_LANGUAGE_POLISH: aStrings[0] = L"Błąd wczytywania"; aStrings[1] = L"Wystąpił błąd podczas wczytywania Minecraft: Edycja PlayStation®3. Dalsze działanie jest niemożliwe."; aStrings[2] = L"Wyjdź z gry"; break; case XC_LANGUAGE_TURKISH: aStrings[0] = L"Yükleme Hatası"; aStrings[1] = L"Minecraft: PlayStation®3 Edition yüklenemedi ve devam edemiyor."; aStrings[2] = L"Oyundan Çık"; break; case XC_LANGUAGE_LATINAMERICANSPANISH: aStrings[0] = L"Error al cargar"; aStrings[1] = L"Se produjo un error al cargar Minecraft: PlayStation®3 Edition y no es posible continuar."; aStrings[2] = L"Salir de la partida"; break;
default: aStrings[0] = L"Loading Error"; aStrings[1] = L"\"Minecraft: PlayStation®3 Edition\" has failed to load, and cannot continue."; aStrings[2] = L"Exit Game"; break; } wszButtons[0] = aStrings[2];
//MESSAGEBOX_RESULT MessageResult;
// convert to utf8 uint8_t u8Message[256]; size_t srclen,dstlen; srclen=256; dstlen=256; L10nResult lres= UTF16stoUTF8s((uint16_t *)aStrings[1],&srclen,u8Message,&dstlen);
// 4J-PB - let's have a sleep here, to give any disc eject system message time to come in Sleep(250); // Get the system events if there are any cellSysutilCheckCallback() ;
if(ShutdownManager::ShouldRun(ShutdownManager::eMainThread)==false) { app.DebugPrintf("Disc Eject received\n"); app.DebugPrintf("The Fatal Error message box will possibly fail, so just exit\n"); ShutdownManager::MainThreadHandleShutdown(); _Exit(0); }
app.DebugPrintf("Requesting Message Box for Fatal Error\n"); EMsgBoxResult eResult=InputManager.RequestMessageBox(EMSgBoxType_None,0,NULL,this,(char *)u8Message,0);
while ((eResult==EMsgBox_Busy) || (eResult==EMsgBox_SysUtilBusy)) { Sleep(250); // Get the system events if there are any cellSysutilCheckCallback() ; // Check if we should shutdown due to a disc eject if(!ShutdownManager::ShouldRun(ShutdownManager::eMainThread)) { ShutdownManager::MainThreadHandleShutdown(); _Exit(0); } app.DebugPrintf("Requesting Message Box for Fatal Error again due to BUSY\n"); eResult=InputManager.RequestMessageBox(EMSgBoxType_None,0,NULL,this,(char *)u8Message,0); }
while(1) { RenderManager.Tick();
RenderManager.Present(); Sleep(250); // Get the system events if there are any cellSysutilCheckCallback() ;
// Check if we should shutdown due to a disc eject if(!ShutdownManager::ShouldRun(ShutdownManager::eMainThread)) { ShutdownManager::MainThreadHandleShutdown(); _Exit(0); } }}
void CConsoleMinecraftApp::CaptureSaveThumbnail(){ MemSect(53);#ifdef __PS3__ RenderManager.CaptureThumbnail(&m_ThumbnailBuffer,&m_SaveImageBuffer);#else RenderManager.CaptureThumbnail(&m_ThumbnailBuffer);#endif MemSect(0);}
void CConsoleMinecraftApp::GetSaveThumbnail(PBYTE *ppbThumbnailData,DWORD *pdwThumbnailSize,PBYTE *ppbDataImage,DWORD *pdwSizeImage){ // on a save caused by a create world, the thumbnail capture won't have happened if(m_ThumbnailBuffer.Allocated()) { if( ppbThumbnailData ) { *ppbThumbnailData= new BYTE [m_ThumbnailBuffer.GetBufferSize()]; *pdwThumbnailSize=m_ThumbnailBuffer.GetBufferSize(); memcpy(*ppbThumbnailData,m_ThumbnailBuffer.GetBufferPointer(),*pdwThumbnailSize); } m_ThumbnailBuffer.Release(); } else { if( ppbThumbnailData ) { // use the default image StorageManager.GetDefaultSaveThumbnail(ppbThumbnailData,pdwThumbnailSize); } }
if(m_SaveImageBuffer.Allocated()) { if( ppbDataImage ) { *ppbDataImage= new BYTE [m_SaveImageBuffer.GetBufferSize()]; *pdwSizeImage=m_SaveImageBuffer.GetBufferSize(); memcpy(*ppbDataImage,m_SaveImageBuffer.GetBufferPointer(),*pdwSizeImage); } m_SaveImageBuffer.Release(); } else { if( ppbDataImage ) { // use the default image StorageManager.GetDefaultSaveImage(ppbDataImage,pdwSizeImage); } }}void CConsoleMinecraftApp::ReleaseSaveThumbnail(){ if(m_ThumbnailBuffer.Allocated()) { m_ThumbnailBuffer.Release(); }}
void CConsoleMinecraftApp::GetScreenshot(int iPad,PBYTE *pbData,DWORD *pdwSize){
}
int CConsoleMinecraftApp::GetLocalTMSFileIndex(WCHAR *wchTMSFile,bool bFilenameIncludesExtension,eFileExtensionType eEXT){ return -1;}
int CConsoleMinecraftApp::LoadLocalTMSFile(WCHAR *wchTMSFile){ return -1;}
int CConsoleMinecraftApp::LoadLocalTMSFile(WCHAR *wchTMSFile, eFileExtensionType eExt){ return -1;}
void CConsoleMinecraftApp::FreeLocalTMSFiles(eTMSFileType eType){
}
LoadSaveDataThreadParam* LoadSaveFromDisk(const wstring& pathName){ File saveFile(pathName); __int64 fileSize = saveFile.length(); FileInputStream fis(saveFile); byteArray ba(fileSize); fis.read(ba); fis.close();
LoadSaveDataThreadParam *saveData = new LoadSaveDataThreadParam(ba.data, ba.length, saveFile.getName()); return saveData;}
void CConsoleMinecraftApp::TemporaryCreateGameStart(){ ////////////////////////////////////////////////////////////////////////////////////////////// From CScene_Main::OnInit
app.setLevelGenerationOptions(NULL);
// From CScene_Main::RunPlayGame Minecraft *pMinecraft=Minecraft::GetInstance(); app.ReleaseSaveThumbnail(); ProfileManager.SetLockedProfile(0); pMinecraft->user->name = L"PS3"; app.ApplyGameSettingsChanged(0);
////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameJoinLoad::OnInit MinecraftServer::resetFlags();
// From CScene_MultiGameJoinLoad::OnNotifyPressEx app.SetTutorialMode( false ); app.SetCorruptSaveDeleted(false);
////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameCreate::CreateGame
app.ClearTerrainFeaturePosition(); wstring wWorldName = L"TestWorld";
StorageManager.ResetSaveData(); StorageManager.SetSaveTitle(wWorldName.c_str());
bool isFlat = false; __int64 seedValue = 0;//BiomeSource::findSeed(isFlat?LevelType::lvl_flat:LevelType::lvl_normal); // 4J - was (new Random())->nextLong() - now trying to actually find a seed to suit our requirements// __int64 seedValue = 0xfd97203ebdbf5c6f; unsigned int seedLow = (unsigned int )(seedValue & 0xffffffff); unsigned int seedHigh = (unsigned int )(seedValue>>32);#ifndef _CONTENT_PACKAGE printf("----------------------------------------------------------------\n"); printf(" Seed value - 0x%08x%08x\n", seedHigh, seedLow); printf("----------------------------------------------------------------\n");#endif NetworkGameInitData *param = new NetworkGameInitData(); param->seed = seedValue;#ifdef SAVE_GAME_TO_LOAD param->saveData = LoadSaveFromDisk(wstring(SAVE_GAME_TO_LOAD));#else param->saveData = NULL;#endif app.SetGameHostOption(eGameHostOption_Difficulty,0); app.SetGameHostOption(eGameHostOption_FriendsOfFriends,0); app.SetGameHostOption(eGameHostOption_Gamertags,1); app.SetGameHostOption(eGameHostOption_BedrockFog,1);
app.SetGameHostOption(eGameHostOption_GameType,GameType::CREATIVE->getId()); app.SetGameHostOption(eGameHostOption_LevelType, 0 ); app.SetGameHostOption(eGameHostOption_Structures, 1 ); app.SetGameHostOption(eGameHostOption_BonusChest, 0 );
app.SetGameHostOption(eGameHostOption_PvP, 1); app.SetGameHostOption(eGameHostOption_TrustPlayers, 1 ); app.SetGameHostOption(eGameHostOption_FireSpreads, 1 ); app.SetGameHostOption(eGameHostOption_TNT, 1 ); app.SetGameHostOption(eGameHostOption_HostCanFly, 1); app.SetGameHostOption(eGameHostOption_HostCanChangeHunger, 1); app.SetGameHostOption(eGameHostOption_HostCanBeInvisible, 1 );
param->settings = app.GetGameHostOption( eGameHostOption_All );
g_NetworkManager.HostGame(3, true, false, 8, 0);
LoadingInputParams *loadingParams = new LoadingInputParams(); loadingParams->func = &CGameNetworkManager::RunNetworkGameThreadProc; loadingParams->lpParam = (LPVOID)param;
// Reset the autosave time app.SetAutosaveTimerTime();
C4JThread* thread = new C4JThread(loadingParams->func, loadingParams->lpParam, "RunNetworkGame"); thread->Run();}
// COMMERCE / DLC
void CConsoleMinecraftApp::CommerceInit(){ m_bCommerceCategoriesRetrieved=false; m_bCommerceProductListRetrieved=false; m_bCommerceInitialised=false; m_bProductListAdditionalDetailsRetrieved=false; m_pCommerce= new SonyCommerce_PS3; m_eCommerce_State=eCommerce_State_Offline; // can only init when we have a PSN user m_ProductListRetrievedC=0; m_ProductListAdditionalDetailsC=0; m_ProductListCategoriesC=0; m_iCurrentCategory=0; m_iCurrentProduct=0; memset(m_pchSkuID,0,48);}
void CConsoleMinecraftApp::CommerceTick(){ // only tick this if the primary user is signed in to the PSN if(ProfileManager.IsSignedInLive(0)) { switch(m_eCommerce_State) { case eCommerce_State_Offline: m_eCommerce_State=eCommerce_State_Init; break; case eCommerce_State_Init: m_eCommerce_State=eCommerce_State_Init_Pending; m_pCommerce->CreateSession(&CConsoleMinecraftApp::CommerceInitCallback, this); break; case eCommerce_State_GetCategories: m_eCommerce_State=eCommerce_State_GetCategories_Pending; // get all categories for this product m_pCommerce->GetCategoryInfo(&CConsoleMinecraftApp::CommerceGetCategoriesCallback, this, &m_CategoryInfo,app.GetCommerceCategory());
break; case eCommerce_State_GetProductList: { m_eCommerce_State=eCommerce_State_GetProductList_Pending; SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo(); std::list<SonyCommerce::CategoryInfoSub>::iterator iter = pCategories->subCategories.begin();
for(int i=0;i<m_ProductListRetrievedC;i++) { iter++; } SonyCommerce::CategoryInfoSub category = (SonyCommerce::CategoryInfoSub)(*iter);
m_pCommerce->GetProductList(&CConsoleMinecraftApp::CommerceGetProductListCallback, this, &m_ProductListA[m_ProductListRetrievedC],category.categoryId); }
break; case eCommerce_State_AddProductInfoDetailed: { m_eCommerce_State=eCommerce_State_AddProductInfoDetailed_Pending;
// for each of the products in the categories, get the detailed info. We really only need the long description and price info. SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo(); std::list<SonyCommerce::CategoryInfoSub>::iterator iter = pCategories->subCategories.begin(); for(int i=0;i<m_iCurrentCategory;i++) { iter++; }
SonyCommerce::CategoryInfoSub category = (SonyCommerce::CategoryInfoSub)(*iter); std::vector<SonyCommerce::ProductInfo>*pvProductList=&m_ProductListA[m_iCurrentCategory];
// 4J-PB - there may be no products in the category if(pvProductList->size()==0) { CConsoleMinecraftApp::CommerceAddDetailedProductInfoCallback(this,0); } else { assert(pvProductList->size() > m_iCurrentProduct); SonyCommerce::ProductInfo *pProductInfo=&(pvProductList->at(m_iCurrentProduct)); m_pCommerce->AddDetailedProductInfo(&CConsoleMinecraftApp::CommerceAddDetailedProductInfoCallback, this, pProductInfo,pProductInfo->productId,category.categoryId); } } break; case eCommerce_State_Checkout: m_pCommerce->CreateSession(&CConsoleMinecraftApp::CheckoutSessionStartedCallback, this); m_eCommerce_State=eCommerce_State_Checkout_WaitingForSession; break; case eCommerce_State_Checkout_SessionStarted: m_eCommerce_State=eCommerce_State_Checkout_Pending; m_pCommerce->Checkout(&CConsoleMinecraftApp::CommerceCheckoutCallback, this,m_pchSkuID); break;
case eCommerce_State_RegisterDLC: { m_eCommerce_State=eCommerce_State_Online; // register the DLC info SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo(); std::list<SonyCommerce::CategoryInfoSub>::iterator iter = pCategories->subCategories.begin(); for(int i=0;i<m_iCurrentCategory;i++) { std::vector<SonyCommerce::ProductInfo>*pvProductList=&m_ProductListA[i]; for(int j=0;j<pvProductList->size();j++) { SonyCommerce::ProductInfo *pProductInfo=&(pvProductList->at(j)); // just want the final 16 characters of the product id RegisterDLCData(&pProductInfo->productId[20],0,pProductInfo->imageUrl); } iter++; } } break;
case eCommerce_State_DownloadAlreadyPurchased: m_pCommerce->CreateSession(&CConsoleMinecraftApp::DownloadAlreadyPurchasedSessionStartedCallback, this); m_eCommerce_State=eCommerce_State_DownloadAlreadyPurchased_WaitingForSession; break; case eCommerce_State_DownloadAlreadyPurchased_SessionStarted: m_eCommerce_State=eCommerce_State_DownloadAlreadyPurchased_Pending; m_pCommerce->DownloadAlreadyPurchased(&CConsoleMinecraftApp::CommerceCheckoutCallback, this,m_pchSkuID); break;
case eCommerce_State_UpgradeTrial: m_pCommerce->CreateSession(&CConsoleMinecraftApp::UpgradeTrialSessionStartedCallback, this); m_eCommerce_State=eCommerce_State_UpgradeTrial_WaitingForSession; break; case eCommerce_State_UpgradeTrial_SessionStarted: m_pCommerce->UpgradeTrial(&CConsoleMinecraftApp::CommerceCheckoutCallback, this); m_eCommerce_State=eCommerce_State_UpgradeTrial_Pending; break; }
// 4J-PB - bit of a hack to display the full version purchase after signing in during a trial trophy popup if(m_bDisplayFullVersionPurchase && ((m_eCommerce_State==eCommerce_State_Online) || (m_eCommerce_State==eCommerce_State_Error))) { m_bDisplayFullVersionPurchase=false; ProfileManager.DisplayFullVersionPurchase(false,ProfileManager.GetPrimaryPad(),eSen_UpsellID_Full_Version_Of_Game); } } else { // was the primary player signed in and is now signed out? if(m_eCommerce_State!=eCommerce_State_Offline) { m_eCommerce_State=eCommerce_State_Offline;
// clear out all the product info ClearCommerceDetails();
m_pCommerce->CloseSession(); } }}
bool CConsoleMinecraftApp::GetCommerceCategoriesRetrieved(){ return m_bCommerceCategoriesRetrieved;}
bool CConsoleMinecraftApp::GetCommerceProductListRetrieved(){ return m_bCommerceProductListRetrieved;}
bool CConsoleMinecraftApp::GetCommerceProductListInfoRetrieved(){ return m_bProductListAdditionalDetailsRetrieved;}
SonyCommerce::CategoryInfo *CConsoleMinecraftApp::GetCategoryInfo(){ if(m_bCommerceCategoriesRetrieved==false) { return NULL; }
return &m_CategoryInfo;}
void CConsoleMinecraftApp::ClearCommerceDetails(){ for(int i=0;i<m_ProductListCategoriesC;i++) { std::vector<SonyCommerce::ProductInfo>* pProductList=&m_ProductListA[i]; pProductList->clear(); }
if(m_ProductListA!=NULL) { delete [] m_ProductListA; m_ProductListA=NULL; } m_ProductListRetrievedC=0; m_ProductListAdditionalDetailsC=0; m_ProductListCategoriesC=0; m_iCurrentCategory=0; m_iCurrentProduct=0; m_bCommerceCategoriesRetrieved=false; m_bCommerceInitialised=false; m_bCommerceProductListRetrieved=false; m_bProductListAdditionalDetailsRetrieved=false;
m_CategoryInfo.subCategories.clear();
}
void CConsoleMinecraftApp::GetDLCSkuIDFromProductList(char * pchDLCProductID, char *pchSkuID){
// find the DLC for(int i=0;i<m_ProductListCategoriesC;i++) { for(int j=0;j<m_ProductListA[i].size();j++) { std::vector<SonyCommerce::ProductInfo>* pProductList=&m_ProductListA[i]; AUTO_VAR(itEnd, pProductList->end());
for (AUTO_VAR(it, pProductList->begin()); it != itEnd; it++) { SonyCommerce::ProductInfo Info=*it; if(strcmp(pchDLCProductID,Info.productId)==0) { memcpy(pchSkuID,Info.skuId,SCE_NP_COMMERCE2_SKU_ID_LEN); return; } } } } return;}
void CConsoleMinecraftApp::Checkout(char *pchSkuID){ if(m_eCommerce_State==eCommerce_State_Online) { strcpy(m_pchSkuID,pchSkuID); m_eCommerce_State=eCommerce_State_Checkout; }}
void CConsoleMinecraftApp::DownloadAlreadyPurchased(char *pchSkuID){ if(m_eCommerce_State==eCommerce_State_Online) { strcpy(m_pchSkuID,pchSkuID); m_eCommerce_State=eCommerce_State_DownloadAlreadyPurchased; }}
bool CConsoleMinecraftApp::UpgradeTrial(){ if(m_eCommerce_State==eCommerce_State_Online) { m_eCommerce_State=eCommerce_State_UpgradeTrial; return true; } else if(m_eCommerce_State==eCommerce_State_Error) { UINT uiIDA[1]; uiIDA[0]=IDS_CONFIRM_OK; C4JStorage::EMessageResult result = ui.RequestMessageBox( IDS_PRO_UNLOCKGAME_TITLE, IDS_NO_DLCOFFERS, uiIDA,1,ProfileManager.GetPrimaryPad()); return true; } else { // commerce is busy return false; }}
std::vector<SonyCommerce::ProductInfo>* CConsoleMinecraftApp::GetProductList(int iIndex){ if((m_bCommerceProductListRetrieved==false) || (m_bProductListAdditionalDetailsRetrieved==false) ) { return NULL; }
return &m_ProductListA[iIndex];}
bool CConsoleMinecraftApp::DLCAlreadyPurchased(char *pchTitle){ // find the DLC for(int i=0;i<m_ProductListCategoriesC;i++) { for(int j=0;j<m_ProductListA[i].size();j++) { std::vector<SonyCommerce::ProductInfo>* pProductList=&m_ProductListA[i]; AUTO_VAR(itEnd, pProductList->end()); for (AUTO_VAR(it, pProductList->begin()); it != itEnd; it++) { SonyCommerce::ProductInfo Info=*it; if(strcmp(pchTitle,Info.skuId)==0) { if(Info.purchasabilityFlag==SCE_NP_COMMERCE2_SKU_PURCHASABILITY_FLAG_OFF) { return true; } else { return false; } } } } } return false;}
////////////////////// Commerce callbacks/////////////////////void CConsoleMinecraftApp::CommerceInitCallback(LPVOID lpParam,int err){ CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0) { pClass->m_eCommerce_State=eCommerce_State_GetCategories; } else { pClass->m_eCommerce_State=eCommerce_State_Error; pClass->m_ProductListCategoriesC=0; pClass->m_bCommerceCategoriesRetrieved=true; }}
void CConsoleMinecraftApp::CommerceGetCategoriesCallback(LPVOID lpParam,int err){ CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0) { pClass->m_ProductListCategoriesC=pClass->m_CategoryInfo.countOfSubCategories; // allocate the memory for the product info for each categories if(pClass->m_CategoryInfo.countOfSubCategories>0) { pClass->m_ProductListA = (std::vector<SonyCommerce::ProductInfo> *) new std::vector<SonyCommerce::ProductInfo> [pClass->m_CategoryInfo.countOfSubCategories]; pClass->m_eCommerce_State=eCommerce_State_GetProductList; } else { pClass->m_eCommerce_State=eCommerce_State_Online; } } else { pClass->m_ProductListCategoriesC=0; pClass->m_eCommerce_State=eCommerce_State_Error; }
pClass->m_bCommerceCategoriesRetrieved=true;}
void CConsoleMinecraftApp::CommerceGetProductListCallback(LPVOID lpParam,int err){ CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0) { pClass->m_ProductListRetrievedC++; // if we have more info to get, keep going with the next call if(pClass->m_ProductListRetrievedC==pClass->m_CategoryInfo.countOfSubCategories) { // we're done, so now retrieve the additional product details for each product pClass->m_eCommerce_State=eCommerce_State_AddProductInfoDetailed; pClass->m_bCommerceProductListRetrieved=true; } else { pClass->m_eCommerce_State=eCommerce_State_GetProductList; } } else { pClass->m_eCommerce_State=eCommerce_State_Error; pClass->m_bCommerceProductListRetrieved=true; }}
// void CConsoleMinecraftApp::CommerceGetDetailedProductInfoCallback(LPVOID lpParam,int err)// {// CConsoleMinecraftApp *pScene=(CConsoleMinecraftApp *)lpParam;// // if(err==0)// {// pScene->m_eCommerce_State=eCommerce_State_Idle;// //pScene->m_bCommerceProductListRetrieved=true; // }// //printf("Callback hit, error 0x%08x\n", err);// // }
void CConsoleMinecraftApp::CommerceAddDetailedProductInfoCallback(LPVOID lpParam,int err){ CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0) { // increment the current product counter. When this gets to the end of the products, move to the next category pClass->m_iCurrentProduct++;
std::vector<SonyCommerce::ProductInfo>*pvProductList=&pClass->m_ProductListA[pClass->m_iCurrentCategory];
// if there are no more products in this category, move to the next category (there may be no products in the category) if(pClass->m_iCurrentProduct>=pvProductList->size()) { // MGH - change this to a while loop so we can skip empty categories. do { pClass->m_iCurrentCategory++; }while(pClass->m_ProductListA[pClass->m_iCurrentCategory].size() == 0 && pClass->m_iCurrentCategory<pClass->m_ProductListCategoriesC);
pClass->m_iCurrentProduct=0; if(pClass->m_iCurrentCategory==pClass->m_ProductListCategoriesC) { // there are no more categories, so we're done pClass->m_eCommerce_State=eCommerce_State_RegisterDLC; pClass->m_bProductListAdditionalDetailsRetrieved=true; } else { // continue with the next category pClass->m_eCommerce_State=eCommerce_State_AddProductInfoDetailed; } } else { // continue with the next product pClass->m_eCommerce_State=eCommerce_State_AddProductInfoDetailed; } } else { pClass->m_eCommerce_State=eCommerce_State_Error; pClass->m_bProductListAdditionalDetailsRetrieved=true; pClass->m_iCurrentProduct=0; pClass->m_iCurrentCategory=0; }}
void CConsoleMinecraftApp::CommerceCheckoutCallback(LPVOID lpParam,int err){ CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam;
if(err==0) { } pClass->m_eCommerce_State=eCommerce_State_Online;}
void CConsoleMinecraftApp::CheckoutSessionStartedCallback(LPVOID lpParam,int err){ CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam; if(err==0) pClass->m_eCommerce_State=eCommerce_State_Checkout_SessionStarted; else pClass->m_eCommerce_State=eCommerce_State_Error;}
void CConsoleMinecraftApp::DownloadAlreadyPurchasedSessionStartedCallback(LPVOID lpParam,int err){ CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam; if(err==0) pClass->m_eCommerce_State=eCommerce_State_DownloadAlreadyPurchased_SessionStarted; else pClass->m_eCommerce_State=eCommerce_State_Error;}
void CConsoleMinecraftApp::UpgradeTrialSessionStartedCallback(LPVOID lpParam,int err){ CConsoleMinecraftApp *pClass=(CConsoleMinecraftApp *)lpParam; if(err==0) pClass->m_eCommerce_State=eCommerce_State_UpgradeTrial_SessionStarted; else pClass->m_eCommerce_State=eCommerce_State_Error;}
bool CConsoleMinecraftApp::GetTrialFromName(char *pchDLCName){ if(pchDLCName[0]=='T') { return true; }
return false;}
eDLCContentType CConsoleMinecraftApp::GetDLCTypeFromName(char *pchDLCName){ char chDLCType[3];
chDLCType[0]=pchDLCName[1]; chDLCType[1]=pchDLCName[2]; chDLCType[2]=0;
app.DebugPrintf(6,"DLC - %s\n",pchDLCName);
if(strcmp(chDLCType,"SP")==0) { return e_DLC_SkinPack; } else if(strcmp(chDLCType,"GP")==0) { return e_DLC_Gamerpics; } else if(strcmp(chDLCType,"TH")==0) { return e_DLC_Themes; } else if(strcmp(chDLCType,"AV")==0) { return e_DLC_AvatarItems; } else if(strcmp(chDLCType,"MP")==0) { return e_DLC_MashupPacks; } else if(strcmp(chDLCType,"TP")==0) { return e_DLC_TexturePacks; } else { return e_DLC_NotDefined; }}
int CConsoleMinecraftApp::GetiConfigFromName(char *pchName){ char pchiConfig[5]; int iStrlen=strlen(pchName); // last four character of DLC product name are the iConfig value pchiConfig[0]=pchName[iStrlen-4]; pchiConfig[1]=pchName[iStrlen-3]; pchiConfig[2]=pchName[iStrlen-2]; pchiConfig[3]=pchName[iStrlen-1]; pchiConfig[4]=0;
return atoi(pchiConfig);}
int CConsoleMinecraftApp::GetiFirstSkinFromName(char *pchName){ char pchiFirstSkin[5]; int iStrlen=strlen(pchName); // last four character of DLC product name are the iConfig value // four before that are the first skin id pchiFirstSkin[0]=pchName[iStrlen-8]; pchiFirstSkin[1]=pchName[iStrlen-7]; pchiFirstSkin[2]=pchName[iStrlen-6]; pchiFirstSkin[3]=pchName[iStrlen-5]; pchiFirstSkin[4]=0;
return atoi(pchiFirstSkin);}
// void CConsoleMinecraftApp::SetVoiceChatAndUGCRestricted(bool bRestricted)//{// m_bVoiceChatAndUGCRestricted=bRestricted;//}
// bool CConsoleMinecraftApp::GetVoiceChatAndUGCRestricted(void)//{// return m_bVoiceChatAndUGCRestricted;//}
int CConsoleMinecraftApp::GetCommerceState(){ return m_eCommerce_State;}
void CConsoleMinecraftApp::SetBootedFromDiscPatch(){ m_bBootedFromDiscPatch=true;}bool CConsoleMinecraftApp::GetBootedFromDiscPatch(){ return m_bBootedFromDiscPatch;}
void CConsoleMinecraftApp::SetDiscPatchUsrDir(char *chPatchDir){ strcpy(m_usrdirPathBDPatch,chPatchDir);}char * CConsoleMinecraftApp::GetDiscPatchUsrDir(){ return m_usrdirPathBDPatch;}
char *PatchFilelist[] ={ "PS3/PS3ProductCodes.bin", "Common/Media/MediaPS3.arc", // patch 7 "PS3/Sound/Minecraft.msscmp", "font/Default.png",// "font/Mojangles_7.png",// "font/Mojangles_11.png",// "/TitleUpdate/res/font/Default.png", "/TitleUpdate/res/font/Mojangles_7.png", "/TitleUpdate/res/font/Mojangles_11.png", "music/music/creative1.binka", "music/music/creative2.binka", "music/music/creative3.binka", "music/music/creative4.binka", "music/music/creative5.binka", "music/music/creative6.binka", "music/music/menu1.binka", "music/music/menu2.binka", "music/music/menu3.binka", "music/music/menu4.binka",
NULL};
bool CConsoleMinecraftApp::IsFileInPatchList(LPCSTR lpFileName){ int i = 0; app.DebugPrintf("*** CConsoleMinecraftApp::IsFileInPatchList\n"); while(PatchFilelist[i]) {#ifndef _CONTENT_PACKAGE app.DebugPrintf("*** Patch file? Comparing %s to %s\n",lpFileName,PatchFilelist[i]);#endif if(strcmp(lpFileName,PatchFilelist[i])==0) { return true; } i++; } return false;}
char * CConsoleMinecraftApp::GetBDUsrDirPath(const char *pchFilename){ char *pchUsrDir;
DebugPrintf("*** CConsoleMinecraftApp::GetBDUsrDirPath - check %s\n",pchFilename);
if(IsFileInPatchList(pchFilename)) { // does this file need to be loaded from the patch directory? DebugPrintf("*** BufferedImage::BufferedImage - Found a patched file %s\n",pchFilename);
return GetDiscPatchUsrDir(); } else { return getUsrDirPath(); }}
bool CConsoleMinecraftApp::CheckForEmptyStore(int iPad){ SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo();
bool bEmptyStore=true; if(pCategories!=NULL) { if(pCategories->countOfProducts>0) { bEmptyStore=false; } else { for(int i=0;i<pCategories->countOfSubCategories;i++) { std::vector<SonyCommerce::ProductInfo>*pvProductInfo=app.GetProductList(i); if(pvProductInfo->size()>0) { bEmptyStore=false; break; } } } }
if(bEmptyStore) { UINT uiIDA[1]; uiIDA[0]=IDS_CONFIRM_OK; C4JStorage::EMessageResult result = ui.RequestMessageBox( IDS_DOWNLOADABLE_CONTENT_OFFERS, IDS_NO_DLCOFFERS, uiIDA,1,iPad); }
return bEmptyStore;}