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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1.6 kB · 69 lines
C++
at main
12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970#include "stdafx.h"#include "LavaParticle.h"#include "..\Minecraft.World\JavaMath.h"#include "..\Minecraft.World\Random.h"#include "..\Minecraft.World\net.minecraft.world.level.h"
LavaParticle::LavaParticle(Level *level, double x, double y, double z) : Particle(level, x, y, z, 0, 0, 0){ xd *= 0.8f; yd *= 0.8f; zd *= 0.8f; yd = random->nextFloat() * 0.4f + 0.05f;
rCol = gCol = bCol = 1; size *= (random->nextFloat() * 2 + 0.2f); oSize = size;
lifetime = (int) (16 / (Math::random() * 0.8 + 0.2)); noPhysics = false; setMiscTex(49);}
// 4J - brought forward from 1.8.2int LavaParticle::getLightColor(float a){ float l = (age + a) / lifetime; if (l < 0) l = 0; if (l > 1) l = 1; int br = Particle::getLightColor(a);
int br1 = 15 * 16; int br2 = (br >> 16) & 0xff; return br1 | br2 << 16;}
float LavaParticle::getBrightness(float a){ return 1;}
void LavaParticle::render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2){ float s = (age + a) / (float) lifetime; size = oSize * (1 - s*s); Particle::render(t, a, xa, ya, za, xa2, za2);}
void LavaParticle::tick(){ xo = x; yo = y; zo = z;
if (age++ >= lifetime) remove(); float odds = age / (float) lifetime; if (random->nextFloat() > odds) level->addParticle(eParticleType_smoke, x, y, z, xd, yd, zd);
yd -= 0.03; move(xd, yd, zd); xd *= 0.999f; yd *= 0.999f; zd *= 0.999f;
if (onGround) { xd *= 0.7f; zd *= 0.7f; }}